Madmind Studio SA (12R) - Cash Flow Conversion Efficiency
Based on the latest financial reports, Madmind Studio SA (12R) has a cash flow conversion efficiency ratio of -0.013x as of December 2025. Cash flow conversion efficiency measures how effectively a company's net assets (equity) generate operating cash flow. It is calculated by dividing operating cash flow (€-83.58K) by net assets (€6.24 Million). A higher ratio indicates that the company is more efficient at using its equity to generate cash flow from its core operations.
Madmind Studio SA - Cash Flow Conversion Efficiency Trend (2022–2025)
This chart illustrates how Madmind Studio SA's cash flow conversion efficiency has evolved over time, based on yearly financial data. Explore and compare other companies by cash flow conversion efficiency.
Madmind Studio SA Competitors by Cash Flow Conversion Efficiency
The table below lists competitors of Madmind Studio SA ranked by their cash flow conversion efficiency.
| Company | Cash Flow Conversion Efficiency |
|---|---|
|
VizConnect Inc
PINK:VIZC
|
0.014x |
|
ODINWELL AB
F:0AF
|
N/A |
|
Thrive Tribe Technologies Ltd
AU:1TT
|
-1.889x |
|
Medibio Limited
PINK:MDBIF
|
-0.042x |
|
EVIO Inc
PINK:EVIO
|
-0.036x |
|
Identa Corp
OTCQB:IDTA
|
-0.247x |
|
C3is Inc.
NASDAQ:CISS
|
0.031x |
|
Wirecard AG
PINK:WRCDF
|
0.091x |
Annual Cash Flow Conversion Efficiency for Madmind Studio SA (2022–2025)
The table below shows the annual cash flow conversion efficiency of Madmind Studio SA from 2022 to 2025.
| Year | Net Assets | Operating Cash Flow | Cash Flow Conversion Efficiency | Change |
|---|---|---|---|---|
| 2025-12-31 | €6.24 Million | €-726.50K | -0.116x | +12.03% |
| 2024-12-31 | €5.50 Million | €-727.69K | -0.132x | +69.80% |
| 2023-12-31 | €6.60 Million | €-2.89 Million | -0.438x | -664.73% |
| 2022-12-31 | €8.04 Million | €623.48K | 0.078x | -- |
About Madmind Studio SA
Madmind Studio Spólka Akcyjna operates as a video game development company in Poland. The company offers various games comprising Agony, Agony Unrated, and Succubus-Prologue. It's game under development comprise Paranoid and Tormentor. The company was founded in 2016 and is headquartered in Bydgoszcz, Poland.