Kinda Brave Entertainment Group AB
Kinda Brave Entertainment Group Ab (Publ), a game portfolio company, focuses on acquiring game studios and IP in Sweden. The company engages in developing internal studios and a 3rd party publishing division to scout new developers for the next zeitgeist. It sells its games through digital distributors, such as Steam, Play Station Store, Xbox Marketplace, and Nintendo eShop. The company was incor… Read more
Market Cap & Net Worth: Kinda Brave Entertainment Group AB (44W)
Kinda Brave Entertainment Group AB (F:44W) has a market capitalization of $1.29K (€1.26K) as of March 19, 2026. Listed on the F stock exchange, this Germany-based company holds position #47830 globally and #8032 in its home market, demonstrating a -1.12% decrease in market value over the past year.
Market capitalization, also known as net worth in stock markets, is calculated by multiplying Kinda Brave Entertainment Group AB's stock price €0.13 by its total outstanding shares 9551 (9.55K).
Kinda Brave Entertainment Group AB Market Cap History: 2026 to 2026
Kinda Brave Entertainment Group AB's market capitalization history from 2026 to 2026. Data shows growth from $1.29K to $1.29K (0.00% CAGR).
Kinda Brave Entertainment Group AB Market Cap to Earnings & Revenue Ratios Timeline
This chart shows how Kinda Brave Entertainment Group AB's valuation ratios have evolved. The Price to Sales (P/S) ratio compares market cap to revenue, while the Price to Earnings (P/E) ratio compares market cap to net income. Lower values may indicate a more undervalued company relative to its financial performance.
Latest Price to Sales (P/S) Ratio
No P/S ratio data available
Latest Price to Earnings (P/E) Ratio
No P/E ratio data available
What These Ratios Tell Investors:
- Price to Sales (P/S) Ratio: Shows how much investors are paying for each dollar of the company's sales. Lower P/S ratios may indicate undervaluation.
- Price to Earnings (P/E) Ratio: Shows how much investors are paying for each dollar of the company's earnings. This is one of the most common valuation metrics.
- Trends in these ratios over time can indicate changing investor sentiment about the company's future growth prospects.
- Industry comparison provides context for whether the company is valued higher or lower than peers.
| Year | Market Cap (USD) | Revenue (USD) | Net Income (USD) | P/S Ratio | P/E Ratio |
|---|---|---|---|---|---|
| No financial ratio data available | |||||
Competitor Companies of 44W by Market Capitalization
Companies near Kinda Brave Entertainment Group AB in the global market cap rankings as of March 19, 2026.
Key companies related to Kinda Brave Entertainment Group AB by market ranking:
- NetEase Inc (NASDAQ:NTES): Ranked #268 globally with a market cap of $77.58 Billion USD.
- Nintendo Co. Ltd (PINK:NTDOF): Ranked #334 globally with a market cap of $65.27 Billion USD.
- Electronic Arts Inc (NASDAQ:EA): Ranked #483 globally with a market cap of $44.98 Billion USD.
- Roblox Corp (NYSE:RBLX): Ranked #588 globally with a market cap of $36.17 Billion USD.
| Rank | Company | Symbol | Market Cap | Price |
|---|---|---|---|---|
| #268 | NetEase Inc | NASDAQ:NTES | $77.58 Billion | $118.87 |
| #334 | Nintendo Co. Ltd | PINK:NTDOF | $65.27 Billion | $67.83 |
| #483 | Electronic Arts Inc | NASDAQ:EA | $44.98 Billion | $200.13 |
| #588 | Roblox Corp | NYSE:RBLX | $36.17 Billion | $57.79 |
Kinda Brave Entertainment Group AB Historical Marketcap From 2026 to 2026
Between 2026 and today, Kinda Brave Entertainment Group AB's market cap moved from $1.29K to $ 1.29K, with a yearly change of 0.00%.
| Year | Market Cap | Change (%) |
|---|---|---|
| 2026 | €1.29K | -- |
End of Day Market Cap According to Different Sources
On Mar 18th, 2026 the market cap of Kinda Brave Entertainment Group AB was reported to be:
| Source | Market Cap |
|---|---|
| Yahoo Finance | $1.29K USD |
| MoneyControl | $1.29K USD |
| MarketWatch | $1.29K USD |
| marketcap.company | $1.29K USD |
| Reuters | $1.29K USD |
Market cap values may vary slightly between sources due to differences in calculation methods, timing, and data refresh rates.