AKATSUKI INC.
Akatsuki Inc. engages in the entertainment, lifestyle, and solutions businesses in Japan. The company operates through two segments, Games Business and Comics Business. It plans, develops, and operates games, including Dragon Ball Z Dokkan Battle and Romancing SaGa Re;univerSe. The company is also involved in planning, production, and distribution of full-color vertical comics; and operation of t… Read more
Market Cap & Net Worth: AKATSUKI INC. (7QT)
AKATSUKI INC. (F:7QT) has a market capitalization of $248.71 Million (€242.29 Million) as of March 18, 2026. Listed on the F stock exchange, this Germany-based company holds position #17050 globally and #1772 in its home market, demonstrating a 2.44% increase in market value over the past year.
Market capitalization, also known as net worth in stock markets, is calculated by multiplying AKATSUKI INC.'s stock price €16.80 by its total outstanding shares 14422269 (14.42 Million).
AKATSUKI INC. Market Cap History: 2021 to 2026
AKATSUKI INC.'s market capitalization history from 2021 to 2026. Data shows change from $318.51 Million to $248.71 Million (-13.90% CAGR).
AKATSUKI INC. Market Cap to Earnings & Revenue Ratios Timeline
This chart shows how AKATSUKI INC.'s valuation ratios have evolved. The Price to Sales (P/S) ratio compares market cap to revenue, while the Price to Earnings (P/E) ratio compares market cap to net income. Lower values may indicate a more undervalued company relative to its financial performance.
Latest Price to Sales (P/S) Ratio
No P/S ratio data available
Latest Price to Earnings (P/E) Ratio
No P/E ratio data available
What These Ratios Tell Investors:
- Price to Sales (P/S) Ratio: Shows how much investors are paying for each dollar of the company's sales. Lower P/S ratios may indicate undervaluation.
- Price to Earnings (P/E) Ratio: Shows how much investors are paying for each dollar of the company's earnings. This is one of the most common valuation metrics.
- Trends in these ratios over time can indicate changing investor sentiment about the company's future growth prospects.
- Industry comparison provides context for whether the company is valued higher or lower than peers.
| Year | Market Cap (USD) | Revenue (USD) | Net Income (USD) | P/S Ratio | P/E Ratio |
|---|---|---|---|---|---|
| No financial ratio data available | |||||
Competitor Companies of 7QT by Market Capitalization
Companies near AKATSUKI INC. in the global market cap rankings as of March 18, 2026.
Key companies related to AKATSUKI INC. by market ranking:
- NetEase Inc (NASDAQ:NTES): Ranked #269 globally with a market cap of $77.58 Billion USD.
- Nintendo Co. Ltd (PINK:NTDOF): Ranked #330 globally with a market cap of $65.27 Billion USD.
- Electronic Arts Inc (NASDAQ:EA): Ranked #482 globally with a market cap of $45.00 Billion USD.
- Roblox Corp (NYSE:RBLX): Ranked #578 globally with a market cap of $37.04 Billion USD.
| Rank | Company | Symbol | Market Cap | Price |
|---|---|---|---|---|
| #269 | NetEase Inc | NASDAQ:NTES | $77.58 Billion | $119.54 |
| #330 | Nintendo Co. Ltd | PINK:NTDOF | $65.27 Billion | $67.83 |
| #482 | Electronic Arts Inc | NASDAQ:EA | $45.00 Billion | $200.21 |
| #578 | Roblox Corp | NYSE:RBLX | $37.04 Billion | $59.17 |
AKATSUKI INC. Historical Marketcap From 2021 to 2026
Between 2021 and today, AKATSUKI INC.'s market cap moved from $318.51 Million to $ 248.71 Million, with a yearly change of -13.90%.
| Year | Market Cap | Change (%) |
|---|---|---|
| 2026 | €248.71 Million | +19.15% |
| 2025 | €208.74 Million | -18.02% |
| 2024 | €254.63 Million | +9.55% |
| 2023 | €232.42 Million | +2.61% |
| 2022 | €226.50 Million | -28.89% |
| 2021 | €318.51 Million | -- |
End of Day Market Cap According to Different Sources
On Mar 17th, 2026 the market cap of AKATSUKI INC. was reported to be:
| Source | Market Cap |
|---|---|
| Yahoo Finance | $248.71 Million USD |
| MoneyControl | $248.71 Million USD |
| MarketWatch | $248.71 Million USD |
| marketcap.company | $248.71 Million USD |
| Reuters | $248.71 Million USD |
Market cap values may vary slightly between sources due to differences in calculation methods, timing, and data refresh rates.