GOLDEN MATRIX GRP DL-001
Golden Matrix Group, Inc. operates as an B2B and B2C gaming technology company in Central and South America, Europe, and Africa. It develops and licenses gaming platforms; and provides online sports betting and casino, and gaming services. The company is based in Las Vegas, Nevada.
Market Cap & Net Worth: GOLDEN MATRIX GRP DL-001 (SE0C)
GOLDEN MATRIX GRP DL-001 (F:SE0C) has a market capitalization of $1.09 Billion (€1.06 Billion) as of March 18, 2026. Listed on the F stock exchange, this Germany-based company holds position #18235 globally and #1915 in its home market, demonstrating a 1675.94% increase in market value over the past year.
Market capitalization, also known as net worth in stock markets, is calculated by multiplying GOLDEN MATRIX GRP DL-001's stock price €7.53 by its total outstanding shares 141237872 (141.24 Million).
GOLDEN MATRIX GRP DL-001 Market Cap History: 2022 to 2026
GOLDEN MATRIX GRP DL-001's market capitalization history from 2022 to 2026. Data shows growth from $333.45 Million to $1.09 Billion (6.11% CAGR).
GOLDEN MATRIX GRP DL-001 Market Cap to Earnings & Revenue Ratios Timeline
This chart shows how GOLDEN MATRIX GRP DL-001's valuation ratios have evolved. The Price to Sales (P/S) ratio compares market cap to revenue, while the Price to Earnings (P/E) ratio compares market cap to net income. Lower values may indicate a more undervalued company relative to its financial performance.
Latest Price to Sales (P/S) Ratio
No P/S ratio data available
Latest Price to Earnings (P/E) Ratio
No P/E ratio data available
What These Ratios Tell Investors:
- Price to Sales (P/S) Ratio: Shows how much investors are paying for each dollar of the company's sales. Lower P/S ratios may indicate undervaluation.
- Price to Earnings (P/E) Ratio: Shows how much investors are paying for each dollar of the company's earnings. This is one of the most common valuation metrics.
- Trends in these ratios over time can indicate changing investor sentiment about the company's future growth prospects.
- Industry comparison provides context for whether the company is valued higher or lower than peers.
| Year | Market Cap (USD) | Revenue (USD) | Net Income (USD) | P/S Ratio | P/E Ratio |
|---|---|---|---|---|---|
| No financial ratio data available | |||||
Competitor Companies of SE0C by Market Capitalization
Companies near GOLDEN MATRIX GRP DL-001 in the global market cap rankings as of March 18, 2026.
Key companies related to GOLDEN MATRIX GRP DL-001 by market ranking:
- NetEase Inc (NASDAQ:NTES): Ranked #268 globally with a market cap of $77.58 Billion USD.
- Nintendo Co. Ltd (PINK:NTDOF): Ranked #334 globally with a market cap of $65.27 Billion USD.
- Electronic Arts Inc (NASDAQ:EA): Ranked #483 globally with a market cap of $44.98 Billion USD.
- Roblox Corp (NYSE:RBLX): Ranked #588 globally with a market cap of $36.17 Billion USD.
| Rank | Company | Symbol | Market Cap | Price |
|---|---|---|---|---|
| #268 | NetEase Inc | NASDAQ:NTES | $77.58 Billion | $118.87 |
| #334 | Nintendo Co. Ltd | PINK:NTDOF | $65.27 Billion | $67.83 |
| #483 | Electronic Arts Inc | NASDAQ:EA | $44.98 Billion | $200.13 |
| #588 | Roblox Corp | NYSE:RBLX | $36.17 Billion | $57.79 |
GOLDEN MATRIX GRP DL-001 Historical Marketcap From 2022 to 2026
Between 2022 and today, GOLDEN MATRIX GRP DL-001's market cap moved from $333.45 Million to $ 1.09 Billion, with a yearly change of 6.11%.
| Year | Market Cap | Change (%) |
|---|---|---|
| 2026 | €1.09 Billion | +1040.91% |
| 2025 | €95.68 Million | -65.80% |
| 2024 | €279.81 Million | -9.81% |
| 2023 | €310.25 Million | -6.96% |
| 2022 | €333.45 Million | -- |
End of Day Market Cap According to Different Sources
On Mar 18th, 2026 the market cap of GOLDEN MATRIX GRP DL-001 was reported to be:
| Source | Market Cap |
|---|---|
| Yahoo Finance | $1.09 Billion USD |
| MoneyControl | $1.09 Billion USD |
| MarketWatch | $1.09 Billion USD |
| marketcap.company | $1.09 Billion USD |
| Reuters | $1.09 Billion USD |
Market cap values may vary slightly between sources due to differences in calculation methods, timing, and data refresh rates.