GAMES BOX S.A. ZY-10
Wildlands Interactive S.A. produces and publishes games for computers and consoles worldwide. The company also offers game components and copyrights to games or works in the form of game mechanics. Its games portfolio includes Riot Control Simulator, Stinky Company Simulator, SHIPS 2022, and REPO MAN. The company sells its games through Steam, App Store, Google Play, and Nintendo eShop. The compa… Read more
Market Cap & Net Worth: GAMES BOX S.A. ZY-10 (ZN6)
GAMES BOX S.A. ZY-10 (F:ZN6) has a market capitalization of $374.82K (€365.15K) as of March 19, 2026. Listed on the F stock exchange, this Germany-based company holds position #47772 globally and #8020 in its home market, demonstrating a 6.02% increase in market value over the past year.
Market capitalization, also known as net worth in stock markets, is calculated by multiplying GAMES BOX S.A. ZY-10's stock price €0.14 by its total outstanding shares 2589750 (2.59 Million).
GAMES BOX S.A. ZY-10 Market Cap History: 2022 to 2026
GAMES BOX S.A. ZY-10's market capitalization history from 2022 to 2026. Data shows change from $3.06 Million to $374.82K (-45.62% CAGR).
GAMES BOX S.A. ZY-10 Market Cap to Earnings & Revenue Ratios Timeline
This chart shows how GAMES BOX S.A. ZY-10's valuation ratios have evolved. The Price to Sales (P/S) ratio compares market cap to revenue, while the Price to Earnings (P/E) ratio compares market cap to net income. Lower values may indicate a more undervalued company relative to its financial performance.
Latest Price to Sales (P/S) Ratio
No P/S ratio data available
Latest Price to Earnings (P/E) Ratio
No P/E ratio data available
What These Ratios Tell Investors:
- Price to Sales (P/S) Ratio: Shows how much investors are paying for each dollar of the company's sales. Lower P/S ratios may indicate undervaluation.
- Price to Earnings (P/E) Ratio: Shows how much investors are paying for each dollar of the company's earnings. This is one of the most common valuation metrics.
- Trends in these ratios over time can indicate changing investor sentiment about the company's future growth prospects.
- Industry comparison provides context for whether the company is valued higher or lower than peers.
| Year | Market Cap (USD) | Revenue (USD) | Net Income (USD) | P/S Ratio | P/E Ratio |
|---|---|---|---|---|---|
| No financial ratio data available | |||||
Competitor Companies of ZN6 by Market Capitalization
Companies near GAMES BOX S.A. ZY-10 in the global market cap rankings as of March 19, 2026.
Key companies related to GAMES BOX S.A. ZY-10 by market ranking:
- NetEase Inc (NASDAQ:NTES): Ranked #268 globally with a market cap of $77.58 Billion USD.
- Nintendo Co. Ltd (PINK:NTDOF): Ranked #334 globally with a market cap of $65.27 Billion USD.
- Electronic Arts Inc (NASDAQ:EA): Ranked #483 globally with a market cap of $44.98 Billion USD.
- Roblox Corp (NYSE:RBLX): Ranked #588 globally with a market cap of $36.17 Billion USD.
| Rank | Company | Symbol | Market Cap | Price |
|---|---|---|---|---|
| #268 | NetEase Inc | NASDAQ:NTES | $77.58 Billion | $118.87 |
| #334 | Nintendo Co. Ltd | PINK:NTDOF | $65.27 Billion | $67.83 |
| #483 | Electronic Arts Inc | NASDAQ:EA | $44.98 Billion | $200.13 |
| #588 | Roblox Corp | NYSE:RBLX | $36.17 Billion | $57.79 |
GAMES BOX S.A. ZY-10 Historical Marketcap From 2022 to 2026
Between 2022 and today, GAMES BOX S.A. ZY-10's market cap moved from $3.06 Million to $ 374.82K, with a yearly change of -45.62%.
| Year | Market Cap | Change (%) |
|---|---|---|
| 2026 | €374.82K | -57.27% |
| 2025 | €877.24K | -37.74% |
| 2024 | €1.41 Million | -73.37% |
| 2023 | €5.29 Million | +73.04% |
| 2022 | €3.06 Million | -- |
End of Day Market Cap According to Different Sources
On Mar 18th, 2026 the market cap of GAMES BOX S.A. ZY-10 was reported to be:
| Source | Market Cap |
|---|---|
| Yahoo Finance | $374.82K USD |
| MoneyControl | $374.82K USD |
| MarketWatch | $374.82K USD |
| marketcap.company | $374.82K USD |
| Reuters | $374.82K USD |
Market cap values may vary slightly between sources due to differences in calculation methods, timing, and data refresh rates.