Vertiqal Studios Corp.

PINK:VERTF USA Electronic Gaming & Multimedia
Market Cap
$11.56 Million
Market Cap Rank
#28710 Global
#9554 in USA
Share Price
$0.01
Change (1 day)
-12.95%
52-Week Range
$0.01 - $0.01
All Time High
$0.01
About

Vertiqal Studios Corp., a digital strategy, creative and distribution holding company, owns gaming and lifestyle networks on social media in Canada. The company creates and distributes viral videos for brands and advertisers to create always-on digital strategies. It also partners with brands to develop strategic solutions, creative ideation, and content production, as well as provides distributi… Read more

Market Cap & Net Worth: Vertiqal Studios Corp. (VERTF)

Vertiqal Studios Corp. (PINK:VERTF) has a market capitalization of $11.56 Million ($11.56 Million) as of March 18, 2026. Listed on the PINK stock exchange, this USA-based company holds position #28710 globally and #9554 in its home market, demonstrating a -13.57% decrease in market value over the past year.

Market capitalization, also known as net worth in stock markets, is calculated by multiplying Vertiqal Studios Corp.'s stock price $0.01 by its total outstanding shares 955689025 (955.69 Million).

Vertiqal Studios Corp. Market Cap History: 2025 to 2025

Vertiqal Studios Corp.'s market capitalization history from 2025 to 2025. Data shows growth from $11.56 Million to $11.56 Million (0.00% CAGR).

Vertiqal Studios Corp. Market Cap to Earnings & Revenue Ratios Timeline

This chart shows how Vertiqal Studios Corp.'s valuation ratios have evolved. The Price to Sales (P/S) ratio compares market cap to revenue, while the Price to Earnings (P/E) ratio compares market cap to net income. Lower values may indicate a more undervalued company relative to its financial performance.

Latest Price to Sales (P/S) Ratio

No P/S ratio data available

Latest Price to Earnings (P/E) Ratio

No P/E ratio data available

What These Ratios Tell Investors:
  • Price to Sales (P/S) Ratio: Shows how much investors are paying for each dollar of the company's sales. Lower P/S ratios may indicate undervaluation.
  • Price to Earnings (P/E) Ratio: Shows how much investors are paying for each dollar of the company's earnings. This is one of the most common valuation metrics.
  • Trends in these ratios over time can indicate changing investor sentiment about the company's future growth prospects.
  • Industry comparison provides context for whether the company is valued higher or lower than peers.
Year Market Cap (USD) Revenue (USD) Net Income (USD) P/S Ratio P/E Ratio
No financial ratio data available

Competitor Companies of VERTF by Market Capitalization

Companies near Vertiqal Studios Corp. in the global market cap rankings as of March 18, 2026.

Key companies related to Vertiqal Studios Corp. by market ranking:

  • NetEase Inc (NASDAQ:NTES): Ranked #269 globally with a market cap of $77.58 Billion USD.
  • Nintendo Co. Ltd (PINK:NTDOF): Ranked #330 globally with a market cap of $65.27 Billion USD.
  • Electronic Arts Inc (NASDAQ:EA): Ranked #482 globally with a market cap of $45.00 Billion USD.
  • Roblox Corp (NYSE:RBLX): Ranked #578 globally with a market cap of $37.04 Billion USD.

Market capitalization comparison (in billions USD)
Rank Company Symbol Market Cap Price
#269 NetEase Inc NASDAQ:NTES $77.58 Billion $119.54
#330 Nintendo Co. Ltd PINK:NTDOF $65.27 Billion $67.83
#482 Electronic Arts Inc NASDAQ:EA $45.00 Billion $200.21
#578 Roblox Corp NYSE:RBLX $37.04 Billion $59.17

Vertiqal Studios Corp. Historical Marketcap From 2025 to 2025

Between 2025 and today, Vertiqal Studios Corp.'s market cap moved from $11.56 Million to $ 11.56 Million, with a yearly change of 0.00%.

Year Market Cap Change (%)
2025 $11.56 Million --

End of Day Market Cap According to Different Sources

On Mar 17th, 2026 the market cap of Vertiqal Studios Corp. was reported to be:

Source Market Cap
Yahoo Finance $11.56 Million USD
MoneyControl $11.56 Million USD
MarketWatch $11.56 Million USD
marketcap.company $11.56 Million USD
Reuters $11.56 Million USD

Market cap values may vary slightly between sources due to differences in calculation methods, timing, and data refresh rates.