GiG Software PLC

ST:GIG-SDB Sweden Electronic Gaming & Multimedia
Market Cap
$45.86 Million
Skr514.41 Million SEK
Market Cap Rank
#21819 Global
#251 in Sweden
Share Price
Skr3.59
Change (1 day)
-4.77%
52-Week Range
Skr2.85 - Skr7.61
All Time High
Skr7.61
About

GiG Software p.l.c. provides online gaming services, primarily casino and sports, and a remote gaming platform in Europe, North America, South America, and internationally. The company's flagship solutions include CoreX, an iGaming platform; DataX, a real-time data platform; LogicX, a real-time rules engine; SweepX, a social sweepstakes casino product that offers a dual-wallet system, prize-redem… Read more

Market Cap & Net Worth: GiG Software PLC (GIG-SDB)

GiG Software PLC (ST:GIG-SDB) has a market capitalization of $45.86 Million (Skr514.41 Million) as of March 18, 2026. Listed on the ST stock exchange, this Sweden-based company holds position #21819 globally and #251 in its home market, demonstrating a -9.57% decrease in market value over the past year.

Market capitalization, also known as net worth in stock markets, is calculated by multiplying GiG Software PLC's stock price Skr3.59 by its total outstanding shares 143289806 (143.29 Million).

GiG Software PLC Market Cap History: 2025 to 2026

GiG Software PLC's market capitalization history from 2025 to 2026. Data shows growth from $61.25 Million to $45.86 Million (0.00% CAGR).

GiG Software PLC Market Cap to Earnings & Revenue Ratios Timeline

This chart shows how GiG Software PLC's valuation ratios have evolved. The Price to Sales (P/S) ratio compares market cap to revenue, while the Price to Earnings (P/E) ratio compares market cap to net income. Lower values may indicate a more undervalued company relative to its financial performance.

Latest Price to Sales (P/S) Ratio

No P/S ratio data available

Latest Price to Earnings (P/E) Ratio

No P/E ratio data available

What These Ratios Tell Investors:
  • Price to Sales (P/S) Ratio: Shows how much investors are paying for each dollar of the company's sales. Lower P/S ratios may indicate undervaluation.
  • Price to Earnings (P/E) Ratio: Shows how much investors are paying for each dollar of the company's earnings. This is one of the most common valuation metrics.
  • Trends in these ratios over time can indicate changing investor sentiment about the company's future growth prospects.
  • Industry comparison provides context for whether the company is valued higher or lower than peers.
Year Market Cap (USD) Revenue (USD) Net Income (USD) P/S Ratio P/E Ratio
No financial ratio data available

Competitor Companies of GIG-SDB by Market Capitalization

Companies near GiG Software PLC in the global market cap rankings as of March 18, 2026.

Key companies related to GiG Software PLC by market ranking:

  • NetEase Inc (NASDAQ:NTES): Ranked #269 globally with a market cap of $77.58 Billion USD.
  • Nintendo Co. Ltd (PINK:NTDOF): Ranked #330 globally with a market cap of $65.27 Billion USD.
  • Electronic Arts Inc (NASDAQ:EA): Ranked #482 globally with a market cap of $45.00 Billion USD.
  • Roblox Corp (NYSE:RBLX): Ranked #578 globally with a market cap of $37.04 Billion USD.

Market capitalization comparison (in billions USD)
Rank Company Symbol Market Cap Price
#269 NetEase Inc NASDAQ:NTES $77.58 Billion $119.54
#330 Nintendo Co. Ltd PINK:NTDOF $65.27 Billion $67.83
#482 Electronic Arts Inc NASDAQ:EA $45.00 Billion $200.21
#578 Roblox Corp NYSE:RBLX $37.04 Billion $59.17

GiG Software PLC Historical Marketcap From 2025 to 2026

Between 2025 and today, GiG Software PLC's market cap moved from $61.25 Million to $ 45.86 Million, with a yearly change of 0.00%.

Year Market Cap Change (%)
2026 Skr45.86 Million -25.13%
2025 Skr61.25 Million --

End of Day Market Cap According to Different Sources

On Mar 17th, 2026 the market cap of GiG Software PLC was reported to be:

Source Market Cap
Yahoo Finance $45.86 Million USD
MoneyControl $45.86 Million USD
MarketWatch $45.86 Million USD
marketcap.company $45.86 Million USD
Reuters $45.86 Million USD

Market cap values may vary slightly between sources due to differences in calculation methods, timing, and data refresh rates.