Esports Entertainment Group Inc
Esports Entertainment Group, Inc. operates as an iGaming and entertainment company in the United States and internationally. It operates through two segments, EEG iGaming and EEG Games. The EEG iGaming segment operates iDefix, a casino platform. The EEG Games segment operates ggCircuit, a local area network center management software and services for managing mission critical functions, such as g… Read more
Esports Entertainment Group Inc (GMBL) - Total Assets
Latest total assets as of June 2024: $3.42 Million USD
Based on the latest financial reports, Esports Entertainment Group Inc (GMBL) holds total assets worth $3.42 Million USD as of June 2024.
Total assets represent everything the company owns and controls, combining both current assets—like cash and cash equivalents, accounts receivable, and inventories—and non-current assets such as property, plant, equipment (PP&E), intangible assets, and long-term investments.
Esports Entertainment Group Inc - Total Assets Trend (2008–2025)
This chart illustrates how Esports Entertainment Group Inc’s total assets have evolved over time, based on quarterly financial data. Explore and compare other companies by total assets.
Esports Entertainment Group Inc - Asset Composition Analysis
Current Asset Composition (June 2025)
Esports Entertainment Group Inc's total assets of $3.42 Million consist of 42.9% current assets and 57.1% non-current assets.
| Asset Category | Amount (USD) | % of Total Assets |
|---|---|---|
| Cash & Equivalents | $0.00 | 13.2% |
| Accounts Receivable | $613.14K | 25.0% |
| Inventory | $0.00 | 0.0% |
| Property, Plant & Equipment | $0.00 | 0.0% |
| Intangible Assets | $1.40 Million | 57.1% |
| Goodwill | $0.00 | 0.0% |
Asset Composition Trend (2008–2025)
This chart illustrates how Esports Entertainment Group Inc's asset composition has evolved over time. Understanding changes in asset allocation can provide insights into the company's strategic shifts, capital allocation priorities, and business focus evolution.
Key Asset Composition Facts
- Current vs. Non-Current Assets: Esports Entertainment Group Inc's current assets represent 42.9% of total assets in 2025, a decrease from 100.0% in 2008.
- Cash Position: Cash and equivalents constituted 13.2% of total assets in 2025, down from 100.0% in 2008.
- Tangible vs. Intangible: Intangible assets (including goodwill) make up 57.0% of total assets, an increase from 0.0% in 2008.
- Asset Diversification: The largest asset category is intangible assets at 57.1% of total assets.
Esports Entertainment Group Inc Competitors by Total Assets
Key competitors of Esports Entertainment Group Inc based on total assets are shown below.
| Company | Country | Total Assets |
|---|---|---|
|
RGB International Bhd
KLSE:0037
|
Malaysia | RM624.78 Million |
|
DYNAM JAPAN HOLDINGS Co. Ltd
F:2DJ
|
Germany | €359.28 Billion |
|
Olympia Industries Bhd
KLSE:3018
|
Malaysia | RM547.13 Million |
|
Magnum Bhd
KLSE:3859
|
Malaysia | RM3.56 Billion |
|
bet-at-home.com AG
F:ACX
|
Germany | €52.41 Million |
|
Tiga Gaming Inc.
TWO:6536
|
Taiwan | NT$153.65 Million |
|
Apple iSports Group Inc
OTCQB:AAPI
|
USA | $360.30K |
|
Accel Entertainment Inc
NYSE:ACEL
|
USA | $1.13 Billion |
Esports Entertainment Group Inc - Asset Efficiency Metrics
Asset efficiency metrics measure how effectively a company uses its assets to generate revenue and profits. These indicators help investors evaluate management's ability to deploy capital efficiently.
Asset Turnover Ratio
Measures how efficiently a company uses its assets to generate sales
Strong asset utilization - Esports Entertainment Group Inc generates 2.61x its asset value in annual revenue.
Return on Assets (ROA)
Measures how efficiently a company uses its assets to generate profits
Negative ROA - Esports Entertainment Group Inc is currently not profitable relative to its asset base.
Esports Entertainment Group Inc - Liquidity and Working Capital Analysis
Liquidity ratios measure a company's ability to pay off its short-term debts as they come due, using the company's current or quick assets. Working capital represents the operational liquidity available.
Key Liquidity Metrics
| Metric | Current | 1 Year Ago | 5 Years Ago |
|---|---|---|---|
| Current Ratio | 0.10 | 0.46 | 0.44 |
| Quick Ratio | 0.10 | 0.46 | 0.44 |
| Cash Ratio | 0.00 | 0.00 | 0.00 |
| Working Capital | $-9.48 Million | $ -4.81 Million | $ -435.08K |
Esports Entertainment Group Inc - Advanced Valuation Insights
This section examines the relationship between Esports Entertainment Group Inc's asset base and its market valuation, helping to identify whether the company's assets are efficiently translated into market value.
Key Valuation Metrics
| Current Price-to-Book Ratio | 0.39 |
| Latest Market Cap to Assets Ratio | 0.11 |
| Asset Growth Rate (YoY) | -28.2% |
| Total Assets | $2.46 Million |
| Market Capitalization | $264.67K USD |
Valuation Analysis
Below Book Valuation: The market values Esports Entertainment Group Inc's assets below their book value (0.11 x), which may indicate investor concerns about asset quality or future growth.
Significant Asset Reduction: Esports Entertainment Group Inc's assets decreased by 28.2% over the past year, potentially indicating divestiture, restructuring, or challenging business conditions.
Annual Total Assets for Esports Entertainment Group Inc (2008–2025)
The table below shows the annual total assets of Esports Entertainment Group Inc from 2008 to 2025.
| Year | Total Assets | Change |
|---|---|---|
| 2025-06-30 | $2.46 Million | -28.22% |
| 2024-06-30 | $3.42 Million | -84.52% |
| 2023-06-30 | $22.10 Million | -65.93% |
| 2022-06-30 | $64.86 Million | -45.83% |
| 2021-06-30 | $119.74 Million | +811.67% |
| 2020-06-30 | $13.13 Million | +2237.79% |
| 2019-06-30 | $561.79K | -7.86% |
| 2018-06-30 | $609.68K | -19.68% |
| 2017-06-30 | $759.05K | +324.43% |
| 2016-06-30 | $178.84K | +9.64% |
| 2015-06-30 | $163.11K | +1830.50% |
| 2014-06-30 | $8.45K | +154.64% |
| 2009-06-30 | $3.32K | -66.73% |
| 2008-06-30 | $9.97K | -- |