Kingnet Network Co Ltd
Kingnet Network Co., Ltd. engages in the development, operation, and distribution of mobile and operations. The company offers and operates game brands and Ips, include That Time I Got Reincarnated as a Slime: New World (IP-licensed strategy game), Mecha Party (VR multiplayer competitive game, available on PlayStation and Steam), Gods of War: Shadow Princess (MMO game for iOS and Android in Hong … Read more
Kingnet Network Co Ltd - Asset Resilience Ratio
Kingnet Network Co Ltd (002517) has an Asset Resilience Ratio of 0.46% as of September 2025. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio Trend (2015–2024)
This chart shows how Kingnet Network Co Ltd's Asset Resilience Ratio has changed over time. Compare with other companies' asset resilience ratios.
Liquid Assets Composition Over Time
This chart breaks down Kingnet Network Co Ltd's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | CN¥0.00 | 0% |
| Short-term Investments | CN¥60.25 Million | 0.46% |
| Total Liquid Assets | CN¥60.25 Million | 0.46% |
Asset Resilience Insights
- Limited Liquidity: Kingnet Network Co Ltd maintains only 0.46% of assets in liquid form.
- This low level may indicate efficient asset utilization but could pose risks during economic downturns.
- The company has significant short-term investments, indicating active treasury management.
Kingnet Network Co Ltd Industry Peers by Asset Resilience Ratio
Compare Kingnet Network Co Ltd's asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
Shenzhen Zqgame
SHE:300052 |
Electronic Gaming & Multimedia | -0.29% |
|
Netmarble Games Corp
KO:251270 |
Electronic Gaming & Multimedia | 2.14% |
|
YOUZU Interactive Co Ltd
SHE:002174 |
Electronic Gaming & Multimedia | 0.07% |
|
Dalian Zeus Entertainment
SHE:002354 |
Electronic Gaming & Multimedia | 1.52% |
|
Kaiser China Holding Co Ltd
SHE:002425 |
Electronic Gaming & Multimedia | 1.02% |
|
37 Interactive Entertainment Network Technology Group Co Ltd
SHE:002555 |
Electronic Gaming & Multimedia | 13.99% |
|
Giant Network Group Co Ltd
SHE:002558 |
Electronic Gaming & Multimedia | 1.30% |
|
Zhejiang Century Huatong Group Co Ltd
SHE:002602 |
Electronic Gaming & Multimedia | 0.00% |
Annual Asset Resilience Ratio for Kingnet Network Co Ltd (2015–2024)
The table below shows the annual Asset Resilience Ratio data for Kingnet Network Co Ltd.
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2024-12-31 | 0.37% | CN¥30.08 Million | CN¥8.03 Billion | +1.09pp |
| 2022-12-31 | -0.72% | CN¥-41.34 Million | CN¥5.78 Billion | -4.43pp |
| 2021-12-31 | 3.71% | CN¥163.38 Million | CN¥4.40 Billion | -4.19pp |
| 2020-12-31 | 7.90% | CN¥280.18 Million | CN¥3.54 Billion | -2.96pp |
| 2019-12-31 | 10.86% | CN¥417.60 Million | CN¥3.84 Billion | +11.55pp |
| 2018-12-31 | -0.69% | CN¥-41.67 Million | CN¥6.07 Billion | +0.82pp |
| 2017-12-31 | -1.50% | CN¥-91.75 Million | CN¥6.10 Billion | -10.94pp |
| 2016-12-31 | 9.43% | CN¥382.90 Million | CN¥4.06 Billion | -22.72pp |
| 2015-12-31 | 32.15% | CN¥435.60 Million | CN¥1.35 Billion | -- |