Kaiser China Holding Co Ltd - Asset Resilience Ratio
Kaiser China Holding Co Ltd (002425) has an Asset Resilience Ratio of 1.02% as of September 2025. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. Read debt load of Kaiser China Holding Co Ltd for a breakdown of total debt and financial obligations.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio Trend (2014–2023)
This chart shows how Kaiser China Holding Co Ltd's Asset Resilience Ratio has changed over time. See Kaiser China Holding Co Ltd (002425) net assets for net asset value and shareholders' equity analysis.
Liquid Assets Composition Over Time
This chart breaks down Kaiser China Holding Co Ltd's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For market capitalisation and broader financial context, see Kaiser China Holding Co Ltd market cap and net worth.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | CN¥0.00 | 0% |
| Short-term Investments | CN¥33.50 Million | 1.02% |
| Total Liquid Assets | CN¥33.50 Million | 1.02% |
Asset Resilience Insights
- Limited Liquidity: Kaiser China Holding Co Ltd maintains only 1.02% of assets in liquid form.
- This low level may indicate efficient asset utilization but could pose risks during economic downturns.
- The company has significant short-term investments, indicating active treasury management.
Kaiser China Holding Co Ltd Industry Peers by Asset Resilience Ratio
Compare Kaiser China Holding Co Ltd's asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
SIMFABRIC SA ZY-10
F:853 |
Electronic Gaming & Multimedia | 2.27% |
|
37 Interactive Entertainment Network Technology Group Co Ltd
SHE:002555 |
Electronic Gaming & Multimedia | 13.99% |
|
Ourpalm
SHE:300315 |
Electronic Gaming & Multimedia | 2.68% |
|
Playside Studios Ltd
AU:PLY |
Electronic Gaming & Multimedia | 20.10% |
|
Ultimate Games SA
WAR:ULG |
Electronic Gaming & Multimedia | 0.15% |
|
Icandy Interactive Ltd
AU:ICI |
Electronic Gaming & Multimedia | 0.14% |
|
Giant Network Group Co Ltd
SHE:002558 |
Electronic Gaming & Multimedia | 1.30% |
|
PLAYTIKA HOLDING DL-01
F:8II |
Electronic Gaming & Multimedia | 3.66% |
Annual Asset Resilience Ratio for Kaiser China Holding Co Ltd (2014–2023)
The table below shows the annual Asset Resilience Ratio data for Kaiser China Holding Co Ltd.
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2023-12-31 | 2.43% | CN¥100.00 Million ≈ $14.63 Million |
CN¥4.12 Billion ≈ $602.80 Million |
-0.55pp |
| 2022-12-31 | 2.98% | CN¥150.00 Million ≈ $21.95 Million |
CN¥5.04 Billion ≈ $737.11 Million |
+1.26pp |
| 2021-12-31 | 1.72% | CN¥100.00 Million ≈ $14.63 Million |
CN¥5.82 Billion ≈ $851.91 Million |
+9.94pp |
| 2020-12-31 | -8.22% | CN¥-411.70 Million ≈ $-60.24 Million |
CN¥5.01 Billion ≈ $733.01 Million |
-8.82pp |
| 2019-12-31 | 0.60% | CN¥30.00 Million ≈ $4.39 Million |
CN¥4.98 Billion ≈ $728.47 Million |
+8.90pp |
| 2018-12-31 | -8.30% | CN¥-397.22 Million ≈ $-58.13 Million |
CN¥4.79 Billion ≈ $700.62 Million |
-2.08pp |
| 2017-12-31 | -6.22% | CN¥-282.35 Million ≈ $-41.32 Million |
CN¥4.54 Billion ≈ $664.58 Million |
+1.20pp |
| 2016-12-31 | -7.42% | CN¥-312.22 Million ≈ $-45.69 Million |
CN¥4.21 Billion ≈ $615.87 Million |
+3.19pp |
| 2015-12-31 | -10.61% | CN¥-283.14 Million ≈ $-41.43 Million |
CN¥2.67 Billion ≈ $390.63 Million |
-29.13pp |
| 2014-12-31 | 18.52% | CN¥330.00 Million ≈ $48.29 Million |
CN¥1.78 Billion ≈ $260.76 Million |
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About Kaiser China Holding Co Ltd
Kaiser (China) Culture Co., LTD operates in the Internet entertainment industry. It operates through Pan-Entertainment Business Division, and other segments. The company is involved in the intellectual property operations; and research, development, and distribution of mobile games. It also produces and invests in films and television dramas, as well as comic and animations. The company was forme… Read more