NCsoft Corp
NCSOFT Corporation, together with its subsidiaries, develops and publishes online games in Korea, Japan, Taiwan, the United States of America, Europe, and Canada. It also engages in software development, call center management, professional baseball team, creation of 3D resources, and mutual fund activities. NCSOFT Corporation was incorporated in 1997 and is headquartered in Seoul, South Korea.
NCsoft Corp - Asset Resilience Ratio
NCsoft Corp (036570) has an Asset Resilience Ratio of 37.55% as of September 2025. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio Trend (2002–2024)
This chart shows how NCsoft Corp's Asset Resilience Ratio has changed over time. Compare with other companies' asset resilience ratios.
Liquid Assets Composition Over Time
This chart breaks down NCsoft Corp's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | ₩0.00 | 0% |
| Short-term Investments | ₩1.64 Trillion | 37.55% |
| Total Liquid Assets | ₩1.64 Trillion | 37.55% |
Asset Resilience Insights
- Very High Liquidity: NCsoft Corp maintains exceptional liquid asset reserves at 37.55% of total assets.
- This level provides strong protection against economic uncertainties but may indicate potential for more aggressive growth investments.
- The company has significant short-term investments, indicating active treasury management.
NCsoft Corp Industry Peers by Asset Resilience Ratio
Compare NCsoft Corp's asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
DoubleU Games Co Ltd
KO:192080 |
Electronic Gaming & Multimedia | 12.69% |
|
Devsisters corporation
KQ:194480 |
Electronic Gaming & Multimedia | 28.30% |
|
YOUZU Interactive Co Ltd
SHE:002174 |
Electronic Gaming & Multimedia | 0.07% |
|
Dalian Zeus Entertainment
SHE:002354 |
Electronic Gaming & Multimedia | 1.52% |
|
Kaiser China Holding Co Ltd
SHE:002425 |
Electronic Gaming & Multimedia | 1.02% |
|
Kingnet Network Co Ltd
SHE:002517 |
Electronic Gaming & Multimedia | 0.46% |
|
37 Interactive Entertainment Network Technology Group Co Ltd
SHE:002555 |
Electronic Gaming & Multimedia | 13.99% |
|
Giant Network Group Co Ltd
SHE:002558 |
Electronic Gaming & Multimedia | 1.30% |
Annual Asset Resilience Ratio for NCsoft Corp (2002–2024)
The table below shows the annual Asset Resilience Ratio data for NCsoft Corp.
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2024-12-31 | 5.52% | ₩218.11 Billion | ₩3.95 Trillion | -34.38pp |
| 2023-12-31 | 39.89% | ₩1.75 Trillion | ₩4.39 Trillion | -8.40pp |
| 2022-12-31 | 48.29% | ₩2.14 Trillion | ₩4.44 Trillion | +8.89pp |
| 2021-12-31 | 39.41% | ₩1.81 Trillion | ₩4.58 Trillion | -8.65pp |
| 2020-12-31 | 48.06% | ₩1.96 Trillion | ₩4.08 Trillion | +4.17pp |
| 2019-12-31 | 43.89% | ₩1.47 Trillion | ₩3.35 Trillion | +3.61pp |
| 2018-12-31 | 40.28% | ₩1.18 Trillion | ₩2.94 Trillion | +1.80pp |
| 2017-12-31 | 38.48% | ₩1.36 Trillion | ₩3.53 Trillion | +2.92pp |
| 2016-12-31 | 35.56% | ₩839.46 Billion | ₩2.36 Trillion | +4.03pp |
| 2015-12-31 | 31.52% | ₩699.59 Billion | ₩2.22 Trillion | -9.40pp |
| 2014-12-31 | 40.92% | ₩695.15 Billion | ₩1.70 Trillion | +3.42pp |
| 2013-12-31 | 37.50% | ₩554.76 Billion | ₩1.48 Trillion | +4.08pp |
| 2012-12-31 | 33.42% | ₩440.07 Billion | ₩1.32 Trillion | -9.31pp |
| 2011-12-31 | 42.73% | ₩475.75 Billion | ₩1.11 Trillion | -14.40pp |
| 2010-12-31 | 57.13% | ₩597.83 Billion | ₩1.05 Trillion | +6.32pp |
| 2009-12-31 | 50.82% | ₩432.64 Billion | ₩851.38 Billion | +14.48pp |
| 2008-12-31 | 36.33% | ₩188.41 Billion | ₩518.56 Billion | -8.20pp |
| 2007-12-31 | 44.54% | ₩243.16 Billion | ₩546.00 Billion | -5.45pp |
| 2006-12-31 | 49.98% | ₩253.16 Billion | ₩506.49 Billion | -0.89pp |
| 2005-12-31 | 50.88% | ₩232.57 Billion | ₩457.11 Billion | -7.98pp |
| 2004-12-31 | 58.86% | ₩223.12 Billion | ₩379.05 Billion | +9.24pp |
| 2003-12-31 | 49.62% | ₩124.39 Billion | ₩250.69 Billion | +10.17pp |
| 2002-12-31 | 39.45% | ₩98.04 Billion | ₩248.51 Billion | -- |