NCsoft Corp - Asset Resilience Ratio

Latest as of June 2026: 25.47%

NCsoft Corp (036570) has an Asset Resilience Ratio of 25.47% as of June 2026. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. See working capital to net assets of NCsoft Corp to evaluate short-term liquidity relative to the company's equity base.

Liquid Assets

₩1.19 Trillion
≈ $805.24 Million USD Cash + Short-term Investments

Total Assets

₩4.66 Trillion
≈ $3.16 Billion USD All company assets

Resilience Assessment

Very High
Financial Resilience Level

Asset Resilience Ratio Trend (2002–2025)

This chart shows how NCsoft Corp's Asset Resilience Ratio has changed over time. For the complete balance sheet picture, see NCsoft Corp balance sheet assets.

Liquid Assets Composition Over Time

This chart breaks down NCsoft Corp's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. Explore NCsoft Corp long-term investment intensity to see how much of total assets are deployed in long-term investments.

Current Liquid Assets Breakdown

Component Amount % of Total Assets
Cash & Equivalents ₩0.00 0%
Short-term Investments ₩1.19 Trillion 25.47%
Total Liquid Assets ₩1.19 Trillion 25.47%

Asset Resilience Insights

  • Very High Liquidity: NCsoft Corp maintains exceptional liquid asset reserves at 25.47% of total assets.
  • This level provides strong protection against economic uncertainties but may indicate potential for more aggressive growth investments.
  • The company has significant short-term investments, indicating active treasury management.

NCsoft Corp Industry Peers by Asset Resilience Ratio

Compare NCsoft Corp's asset resilience ratio with other companies in the same industry.

Company Industry Asset Resilience Ratio
Roblox Corp
NYSE:RBLX
Electronic Gaming & Multimedia 21.46%
Giant Network Group Co Ltd
SHE:002558
Electronic Gaming & Multimedia 9.31%
37 Interactive Entertainment Network Technology Group Co Ltd
SHE:002555
Electronic Gaming & Multimedia 7.51%
YOUZU Interactive Co Ltd
SHE:002174
Electronic Gaming & Multimedia 0.07%
Netmarble Games Corp
KO:251270
Electronic Gaming & Multimedia 2.14%
Shenzhen Bingchuan Network Co Ltd
SHE:300533
Electronic Gaming & Multimedia 63.57%
Boyaa Interactive International Limited
F:1BY
Electronic Gaming & Multimedia 0.06%
Playside Studios Ltd
AU:PLY
Electronic Gaming & Multimedia 20.10%

Annual Asset Resilience Ratio for NCsoft Corp (2002–2025)

The table below shows the annual Asset Resilience Ratio data for NCsoft Corp.

Year Asset Resilience Ratio (%) Liquid Assets Total Assets Change
2025-12-31 34.47% ₩1.49 Trillion
≈ $1.01 Billion
₩4.33 Trillion
≈ $2.94 Billion
+28.95pp
2024-12-31 5.52% ₩218.11 Billion
≈ $147.81 Million
₩3.95 Trillion
≈ $2.68 Billion
-34.38pp
2023-12-31 39.89% ₩1.75 Trillion
≈ $1.19 Billion
₩4.39 Trillion
≈ $2.98 Billion
-8.40pp
2022-12-31 48.29% ₩2.14 Trillion
≈ $1.45 Billion
₩4.44 Trillion
≈ $3.01 Billion
+8.89pp
2021-12-31 39.41% ₩1.81 Trillion
≈ $1.22 Billion
₩4.58 Trillion
≈ $3.11 Billion
-8.65pp
2020-12-31 48.06% ₩1.96 Trillion
≈ $1.33 Billion
₩4.08 Trillion
≈ $2.77 Billion
+4.17pp
2019-12-31 43.89% ₩1.47 Trillion
≈ $995.35 Million
₩3.35 Trillion
≈ $2.27 Billion
+3.61pp
2018-12-31 40.28% ₩1.18 Trillion
≈ $802.82 Million
₩2.94 Trillion
≈ $1.99 Billion
+1.80pp
2017-12-31 38.48% ₩1.36 Trillion
≈ $919.62 Million
₩3.53 Trillion
≈ $2.39 Billion
+2.92pp
2016-12-31 35.56% ₩839.46 Billion
≈ $568.89 Million
₩2.36 Trillion
≈ $1.60 Billion
+4.03pp
2015-12-31 31.52% ₩699.59 Billion
≈ $474.10 Million
₩2.22 Trillion
≈ $1.50 Billion
-9.40pp
2014-12-31 40.92% ₩695.15 Billion
≈ $471.10 Million
₩1.70 Trillion
≈ $1.15 Billion
+3.42pp
2013-12-31 37.50% ₩554.76 Billion
≈ $375.96 Million
₩1.48 Trillion
≈ $1.00 Billion
+4.08pp
2012-12-31 33.42% ₩440.07 Billion
≈ $298.23 Million
₩1.32 Trillion
≈ $892.39 Million
-9.31pp
2011-12-31 42.73% ₩475.75 Billion
≈ $322.41 Million
₩1.11 Trillion
≈ $754.56 Million
-14.40pp
2010-12-31 57.13% ₩597.83 Billion
≈ $405.14 Million
₩1.05 Trillion
≈ $709.13 Million
+6.32pp
2009-12-31 50.82% ₩432.64 Billion
≈ $293.19 Million
₩851.38 Billion
≈ $576.97 Million
+14.48pp
2008-12-31 36.33% ₩188.41 Billion
≈ $127.68 Million
₩518.56 Billion
≈ $351.42 Million
-8.20pp
2007-12-31 44.54% ₩243.16 Billion
≈ $164.79 Million
₩546.00 Billion
≈ $370.02 Million
-5.45pp
2006-12-31 49.98% ₩253.16 Billion
≈ $171.56 Million
₩506.49 Billion
≈ $343.24 Million
-0.89pp
2005-12-31 50.88% ₩232.57 Billion
≈ $157.61 Million
₩457.11 Billion
≈ $309.78 Million
-7.98pp
2004-12-31 58.86% ₩223.12 Billion
≈ $151.20 Million
₩379.05 Billion
≈ $256.88 Million
+9.24pp
2003-12-31 49.62% ₩124.39 Billion
≈ $84.30 Million
₩250.69 Billion
≈ $169.89 Million
+10.17pp
2002-12-31 39.45% ₩98.04 Billion
≈ $66.44 Million
₩248.51 Billion
≈ $168.41 Million
--
pp = percentage points

About NCsoft Corp

KO:036570 Korea Electronic Gaming & Multimedia
Market Cap
$2.65 Billion
₩3.91 Trillion KRW
Market Cap Rank
#5278 Global
#120 in Korea
Share Price
₩201000.00
Change (1 day)
-1.47%
52-Week Range
₩187000.00 - ₩338000.00
All Time High
₩975742.24
About

NC Corporation, together with its subsidiaries, develops and publishes online games in Korea, Japan, Taiwan, the United States of America, Europe, and Canada. It also engages in software development, call center management, professional baseball team, creation of 3D resources, and mutual fund activities. The company was formerly known as NCSOFT Corporation and change its name to NC Corporation in… Read more