Korea SPAC 2 Asset Resilience Ratio
Korea SPAC 2 asset resilience ratio. Korea SPAC 2 (206400) has an Asset Resilience Ratio of 12.00% as of March 2026. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. See 206400 cash and liquid assets coverage to measure how many days the company can operate on defensive assets alone.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio of Korea SPAC 2 (2015–2025)
Asset resilience ratio of Korea SPAC 2 from 2015 to 2025. This chart shows how Korea SPAC 2's Asset Resilience Ratio has changed over time. Read debt load of Korea SPAC 2 for a breakdown of total debt and financial obligations.
Liquid Assets Composition Over Time
This chart breaks down Korea SPAC 2's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For the complete balance sheet picture, see Korea SPAC 2 asset portfolio.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | ₩0.00 | 0% |
| Short-term Investments | ₩8.86 Billion | 12.0% |
| Total Liquid Assets | ₩8.86 Billion | 12.00% |
Asset Resilience Insights
- Moderate Liquidity: Korea SPAC 2 has 12.00% of assets in liquid form.
- While adequate for normal operations, this level may limit flexibility during economic stress.
- The company has significant short-term investments, indicating active treasury management.
Korea SPAC 2 Industry Peers by Asset Resilience Ratio
Compare Korea SPAC 2's asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
Roblox Corp
NYSE:RBLX |
Electronic Gaming & Multimedia | 21.46% |
|
37 Interactive Entertainment Network Technology Group Co Ltd
SHE:002555 |
Electronic Gaming & Multimedia | 7.51% |
|
YOUZU Interactive Co Ltd
SHE:002174 |
Electronic Gaming & Multimedia | 0.07% |
|
Hangzhou Shunwang Tech
SHE:300113 |
Electronic Gaming & Multimedia | 17.46% |
|
Ubisoft Entertainment
PA:UBI |
Electronic Gaming & Multimedia | 0.02% |
|
Shenzhen Shengxunda Technology Co Ltd Class A
SHE:300518 |
Electronic Gaming & Multimedia | 8.11% |
|
GuangZhou Wahlap Technology Corporation Limited
SHE:301011 |
Electronic Gaming & Multimedia | 1.64% |
|
IDREAMSKY TE+H. DL-0001
F:08IA |
Electronic Gaming & Multimedia | 0.44% |
Korea SPAC 2 Asset Resilience Ratio by Year (2015–2025)
Korea SPAC 2 asset resilience ratio by year from 2015 to 2025. The table below shows the annual Asset Resilience Ratio data for Korea SPAC 2.
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2025-12-31 | 15.75% | ₩12.44 Billion ≈ $8.43 Million |
₩78.94 Billion ≈ $53.50 Million |
-21.28pp |
| 2024-12-31 | 37.03% | ₩38.79 Billion ≈ $26.29 Million |
₩104.75 Billion ≈ $70.98 Million |
+1.28pp |
| 2023-12-31 | 35.75% | ₩43.96 Billion ≈ $29.79 Million |
₩122.96 Billion ≈ $83.33 Million |
-2.68pp |
| 2022-12-31 | 38.43% | ₩38.93 Billion ≈ $26.38 Million |
₩101.28 Billion ≈ $68.64 Million |
+6.59pp |
| 2021-12-31 | 31.84% | ₩41.41 Billion ≈ $28.06 Million |
₩130.06 Billion ≈ $88.14 Million |
-32.12pp |
| 2020-12-31 | 63.96% | ₩47.21 Billion ≈ $31.99 Million |
₩73.81 Billion ≈ $50.02 Million |
+5.03pp |
| 2019-12-31 | 58.93% | ₩26.08 Billion ≈ $17.67 Million |
₩44.25 Billion ≈ $29.99 Million |
+10.25pp |
| 2018-12-31 | 48.69% | ₩12.07 Billion ≈ $8.18 Million |
₩24.78 Billion ≈ $16.79 Million |
-6.77pp |
| 2017-12-31 | 55.46% | ₩9.85 Billion ≈ $6.68 Million |
₩17.77 Billion ≈ $12.04 Million |
-5.24pp |
| 2016-12-31 | 60.70% | ₩12.28 Billion ≈ $8.32 Million |
₩20.24 Billion ≈ $13.72 Million |
+20.67pp |
| 2015-12-31 | 40.03% | ₩10.19 Billion ≈ $6.91 Million |
₩25.46 Billion ≈ $17.25 Million |
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About Korea SPAC 2
BENO TNR, Inc. engages in interior design, construction, robot, and bio businesses. It engages in the designing, manufacturing, and construction of shading systems, eco-friendly flooring, and radiant heating panels applied to various buildings. It also provides XoMotion, an exoskeleton wearable robot that supports lower body movements; and develops medicine through epigenetic modification. BENO T… Read more