QINGCI GAMES INC. -00001 Asset Resilience Ratio

Latest as of June 2025: 63.21%

QINGCI GAMES INC. -00001 asset resilience ratio. QINGCI GAMES INC. -00001 (Z56) has an Asset Resilience Ratio of 63.21% as of June 2025. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. Read Z56 liabilities breakdown for a breakdown of total debt and financial obligations.

Liquid Assets

€1.28 Billion
≈ $1.50 Billion USD Cash + Short-term Investments

Total Assets

€2.03 Billion
≈ $2.37 Billion USD All company assets

Resilience Assessment

Very High
Financial Resilience Level

Asset Resilience Ratio of QINGCI GAMES INC. -00001 (2021–2024)

Asset resilience ratio of QINGCI GAMES INC. -00001 from 2021 to 2024. This chart shows how QINGCI GAMES INC. -00001's Asset Resilience Ratio has changed over time. See QINGCI GAMES INC. -00001 free cash flow efficiency to measure how efficiently the company converts operating cash flow to free cash.

Liquid Assets Composition Over Time

This chart breaks down QINGCI GAMES INC. -00001's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For the complete balance sheet picture, see Z56 asset base.

Current Liquid Assets Breakdown

Component Amount % of Total Assets
Cash & Equivalents €0.00 0%
Short-term Investments €1.28 Billion 63.21%
Total Liquid Assets €1.28 Billion 63.21%

Asset Resilience Insights

  • Very High Liquidity: QINGCI GAMES INC. -00001 maintains exceptional liquid asset reserves at 63.21% of total assets.
  • This level provides strong protection against economic uncertainties but may indicate potential for more aggressive growth investments.
  • The company has significant short-term investments, indicating active treasury management.

QINGCI GAMES INC. -00001 Industry Peers by Asset Resilience Ratio

Compare QINGCI GAMES INC. -00001's asset resilience ratio with other companies in the same industry.

Company Industry Asset Resilience Ratio
Frontier Developments Plc
LSE:FDEV
Electronic Gaming & Multimedia 0.14%
37 Interactive Entertainment Network Technology Group Co Ltd
SHE:002555
Electronic Gaming & Multimedia 7.51%
NCsoft Corp
KO:036570
Electronic Gaming & Multimedia 25.47%
Hangzhou Shunwang Tech
SHE:300113
Electronic Gaming & Multimedia 17.46%
Boyaa Interactive International Limited
F:1BY
Electronic Gaming & Multimedia 0.06%
GOLFZON Co. Ltd
KQ:215000
Electronic Gaming & Multimedia 12.66%
Cornerstone OnDemand Inc
F:8CO
Electronic Gaming & Multimedia 0.23%
SIMFABRIC SA ZY-10
F:853
Electronic Gaming & Multimedia 2.67%

QINGCI GAMES INC. -00001 Asset Resilience Ratio by Year (2021–2024)

QINGCI GAMES INC. -00001 asset resilience ratio by year from 2021 to 2024. The table below shows the annual Asset Resilience Ratio data for QINGCI GAMES INC. -00001.

Year Asset Resilience Ratio (%) Liquid Assets Total Assets Change
2024-12-31 57.86% €1.15 Billion
≈ $1.34 Billion
€1.98 Billion
≈ $2.32 Billion
+8.39pp
2023-12-31 49.47% €988.85 Million
≈ $1.16 Billion
€2.00 Billion
≈ $2.34 Billion
+23.92pp
2022-12-31 25.55% €489.72 Million
≈ $572.53 Million
€1.92 Billion
≈ $2.24 Billion
+6.54pp
2021-12-31 19.01% €355.31 Million
≈ $415.40 Million
€1.87 Billion
≈ $2.18 Billion
--
pp = percentage points

About QINGCI GAMES INC. -00001

F:Z56 Germany Electronic Gaming & Multimedia
Market Cap
$182.66 Million
€156.24 Million EUR
Market Cap Rank
#17013 Global
#1606 in Germany
Share Price
€0.23
Change (1 day)
+37.80%
52-Week Range
€0.06 - €0.37
All Time High
€0.88
About

Qingci Games Inc., an investment holding company, develops, publishes, and operates mobile games in the People's Republic of China, Japan, the United States, Canada, Australia, New Zealand, Hong Kong, Macau, Taiwan, and internationally. It publishes its games with third-party publishers, as well as obtain licenses from third-party game developers to publish and operate their games. The company pr… Read more