Krafton Inc - Asset Resilience Ratio

Latest as of September 2025: 29.56%

Krafton Inc (259960) has an Asset Resilience Ratio of 29.56% as of September 2025. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. Read Krafton Inc balance sheet liabilities for a breakdown of total debt and financial obligations.

Liquid Assets

₩2.49 Trillion
≈ $1.69 Billion USD Cash + Short-term Investments

Total Assets

₩8.44 Trillion
≈ $5.72 Billion USD All company assets

Resilience Assessment

Very High
Financial Resilience Level

Asset Resilience Ratio Trend (2018–2024)

This chart shows how Krafton Inc's Asset Resilience Ratio has changed over time. See Krafton Inc (259960) shareholders funds for net asset value and shareholders' equity analysis.

Liquid Assets Composition Over Time

This chart breaks down Krafton Inc's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For market capitalisation and broader financial context, see Krafton Inc (259960) total market value.

Current Liquid Assets Breakdown

Component Amount % of Total Assets
Cash & Equivalents ₩0.00 0%
Short-term Investments ₩2.49 Trillion 29.56%
Total Liquid Assets ₩2.49 Trillion 29.56%

Asset Resilience Insights

  • Very High Liquidity: Krafton Inc maintains exceptional liquid asset reserves at 29.56% of total assets.
  • This level provides strong protection against economic uncertainties but may indicate potential for more aggressive growth investments.
  • The company has significant short-term investments, indicating active treasury management.

Krafton Inc Industry Peers by Asset Resilience Ratio

Compare Krafton Inc's asset resilience ratio with other companies in the same industry.

Company Industry Asset Resilience Ratio
Modern Times Group Mtg AB
ST:MTG-B
Electronic Gaming & Multimedia 6.38%
Shenzhen Zqgame
SHE:300052
Electronic Gaming & Multimedia -0.29%
Boyaa Interactive International Limited
F:1BY
Electronic Gaming & Multimedia 0.06%
Devsisters corporation
KQ:194480
Electronic Gaming & Multimedia 28.30%
Creepy Jar SA
WAR:CRJ
Electronic Gaming & Multimedia 42.03%
TROPHY GAMES Development AS
CO:TGAMES
Electronic Gaming & Multimedia 504.90%
KB SPAC 6
KQ:208640
Electronic Gaming & Multimedia 16.98%
MOVIE GAMES S.A. ZY1
F:2LH
Electronic Gaming & Multimedia 2.62%

Annual Asset Resilience Ratio for Krafton Inc (2018–2024)

The table below shows the annual Asset Resilience Ratio data for Krafton Inc.

Year Asset Resilience Ratio (%) Liquid Assets Total Assets Change
2024-12-31 41.65% ₩3.30 Trillion
≈ $2.24 Billion
₩7.92 Trillion
≈ $5.37 Billion
+4.60pp
2023-12-31 37.05% ₩2.39 Trillion
≈ $1.62 Billion
₩6.44 Trillion
≈ $4.36 Billion
-4.56pp
2022-12-31 41.60% ₩2.51 Trillion
≈ $1.70 Billion
₩6.03 Trillion
≈ $4.09 Billion
+40.93pp
2021-12-31 0.67% ₩37.67 Billion
≈ $25.53 Million
₩5.64 Trillion
≈ $3.82 Billion
-2.52pp
2020-12-31 3.19% ₩54.79 Billion
≈ $37.13 Million
₩1.72 Trillion
≈ $1.17 Billion
-13.58pp
2019-12-31 16.77% ₩166.05 Billion
≈ $112.53 Million
₩990.06 Billion
≈ $670.95 Million
-12.21pp
2018-12-31 28.98% ₩179.40 Billion
≈ $121.58 Million
₩619.06 Billion
≈ $419.53 Million
--
pp = percentage points

About Krafton Inc

KO:259960 Korea Electronic Gaming & Multimedia
Market Cap
$8.02 Billion
₩11.83 Trillion KRW
Market Cap Rank
#2614 Global
#67 in Korea
Share Price
₩265000.00
Change (1 day)
-4.50%
52-Week Range
₩211000.00 - ₩386000.00
All Time High
₩567000.00
About

KRAFTON, Inc. engages in the software development and related ancillary businesses in Asia, Korea, the United States, Europe, and internationally. The company offers PC, mobile, console, and other games. It is also involved in development and distribution of mobile games and applications, and game software business; consulting advisory and investment activities; production of video contents; and … Read more