Starbreeze AB (publ) - Asset Resilience Ratio
Starbreeze AB (publ) (STAR-A) has an Asset Resilience Ratio of -0.11% as of March 2022. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. Check Starbreeze AB (publ) strategic capital allocation to assess the company's strategic physical and investment asset allocation.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio Trend (2005–2021)
This chart shows how Starbreeze AB (publ)'s Asset Resilience Ratio has changed over time. See Starbreeze AB (publ) balance sheet quality to measure how much of total assets are equity-financed.
Liquid Assets Composition Over Time
This chart breaks down Starbreeze AB (publ)'s liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For market capitalisation and broader financial context, see STAR-A market cap overview.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | Skr0.00 | 0% |
| Short-term Investments | Skr-757.00K | -0.11% |
| Total Liquid Assets | Skr-757.00K | -0.11% |
Asset Resilience Insights
- Limited Liquidity: Starbreeze AB (publ) maintains only -0.11% of assets in liquid form.
- This low level may indicate efficient asset utilization but could pose risks during economic downturns.
- The company primarily holds liquidity in cash and equivalents rather than short-term investments.
Starbreeze AB (publ) Industry Peers by Asset Resilience Ratio
Compare Starbreeze AB (publ)'s asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
Giant Network Group Co Ltd
SHE:002558 |
Electronic Gaming & Multimedia | 1.30% |
|
CD PROJEKT SA
WAR:CDR |
Electronic Gaming & Multimedia | 25.88% |
|
Kingnet Network Co Ltd
SHE:002517 |
Electronic Gaming & Multimedia | 4.87% |
|
Beijing Kunlun Tech Co Ltd
SHE:300418 |
Electronic Gaming & Multimedia | 4.88% |
|
Zhejiang Jinke Peroxides Co Ltd
SHE:300459 |
Electronic Gaming & Multimedia | 0.12% |
|
Boyaa Interactive International Limited
F:1BY |
Electronic Gaming & Multimedia | 0.06% |
|
DONTNOD Entertainment SA
PA:ALDNE |
Electronic Gaming & Multimedia | 50.44% |
|
NO GRAVITY GAMES ZY -10
F:8YX |
Electronic Gaming & Multimedia | 4.27% |
Annual Asset Resilience Ratio for Starbreeze AB (publ) (2005–2021)
The table below shows the annual Asset Resilience Ratio data for Starbreeze AB (publ).
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2021-12-31 | -0.18% | Skr-1.18 Million ≈ $-127.09K |
Skr674.15 Million ≈ $72.55 Million |
+0.19pp |
| 2020-12-31 | -0.37% | Skr-2.61 Million ≈ $-281.09K |
Skr708.71 Million ≈ $76.27 Million |
-0.37pp |
| 2019-12-31 | 0.00% | Skr21.00K ≈ $2.26K |
Skr591.97 Million ≈ $63.71 Million |
+0.00pp |
| 2018-12-31 | 0.00% | Skr29.00K ≈ $3.12K |
Skr1.08 Billion ≈ $116.40 Million |
+0.64pp |
| 2017-12-31 | -0.64% | Skr-15.64 Million ≈ $-1.68 Million |
Skr2.46 Billion ≈ $264.65 Million |
+0.27pp |
| 2016-12-31 | -0.91% | Skr-19.57 Million ≈ $-2.11 Million |
Skr2.15 Billion ≈ $231.26 Million |
-13.98pp |
| 2010-12-31 | 13.07% | Skr6.27 Million ≈ $675.07K |
Skr47.98 Million ≈ $5.16 Million |
-13.92pp |
| 2009-12-31 | 27.00% | Skr31.76 Million ≈ $3.42 Million |
Skr117.65 Million ≈ $12.66 Million |
-17.10pp |
| 2008-12-31 | 44.10% | Skr42.09 Million ≈ $4.53 Million |
Skr95.44 Million ≈ $10.27 Million |
+35.08pp |
| 2007-12-31 | 9.02% | Skr6.32 Million ≈ $680.56K |
Skr70.13 Million ≈ $7.55 Million |
-4.86pp |
| 2006-12-31 | 13.88% | Skr6.42 Million ≈ $691.22K |
Skr46.28 Million ≈ $4.98 Million |
+0.43pp |
| 2005-12-31 | 13.44% | Skr6.00 Million ≈ $645.70K |
Skr44.63 Million ≈ $4.80 Million |
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About Starbreeze AB (publ)
Starbreeze AB (publ) develops, publishes, and distributes PC and console games in Europe and North America. The company operates through Game Sales, 3rd Party Publishing, Licenses, and Other segments. It offers its games under the PAYDAY brand. The company was incorporated in 1998 and is headquartered in Stockholm, Sweden.