X-Legend Entertainment Co Ltd (4994) - Cash Flow Conversion Efficiency

Latest as of December 2025: 0.036x

Based on the latest financial reports, X-Legend Entertainment Co Ltd (4994) has a cash flow conversion efficiency ratio of 0.036x as of December 2025. Cash flow conversion efficiency measures how effectively a company's net assets (equity) generate operating cash flow. It is calculated by dividing operating cash flow (NT$37.23 Million ≈ $1.17 Million USD) by net assets (NT$1.02 Billion ≈ $32.21 Million USD). A higher ratio indicates that the company is more efficient at using its equity to generate cash flow from its core operations. See how leveraged is X-Legend Entertainment Co Ltd's balance sheet to measure how much of total assets are equity-financed.

X-Legend Entertainment Co Ltd - Cash Flow Conversion Efficiency Trend (2009–2025)

This chart illustrates how X-Legend Entertainment Co Ltd's cash flow conversion efficiency has evolved over time, based on yearly financial data. Check how high is X-Legend Entertainment Co Ltd's earnings quality to evaluate the quality of earnings relative to operating cash generation.

X-Legend Entertainment Co Ltd Competitors by Cash Flow Conversion Efficiency

The table below lists competitors of X-Legend Entertainment Co Ltd ranked by their cash flow conversion efficiency.

Company Cash Flow Conversion Efficiency
Soosan Industries Co. Ltd.
KO:126720
0.015x
Wismilak Inti Makmur Tbk
JK:WIIM
0.040x
CHTC Helon Co Ltd
SHE:000677
-0.004x
Premier Marketing Public Company Limited
BK:PM
0.134x
Orge Enerji Elektrik Taahhut AS
IS:ORGE
-0.032x
United Bankers Oyj
HE:UNITED
0.022x
Greenx Metals Ltd
AU:GRX
-0.223x
AIRO Group Holdings, Inc. Common Stock
NASDAQ:AIRO
-0.008x

Annual Cash Flow Conversion Efficiency for X-Legend Entertainment Co Ltd (2009–2025)

The table below shows the annual cash flow conversion efficiency of X-Legend Entertainment Co Ltd from 2009 to 2025. For the full company profile with market capitalisation and key ratios, see X-Legend Entertainment Co Ltd market capitalisation.

Year Net Assets Operating Cash Flow Cash Flow Conversion Efficiency Change
2025-12-31 NT$1.02 Billion
≈ $32.21 Million
NT$131.63 Million
≈ $4.15 Million
0.129x +54.90%
2024-12-31 NT$1.22 Billion
≈ $38.57 Million
NT$101.75 Million
≈ $3.21 Million
0.083x +213.57%
2023-12-31 NT$1.17 Billion
≈ $36.90 Million
NT$31.04 Million
≈ $978.02K
0.027x -84.29%
2022-12-31 NT$1.51 Billion
≈ $47.66 Million
NT$255.19 Million
≈ $8.04 Million
0.169x +190.86%
2021-12-31 NT$1.63 Billion
≈ $51.21 Million
NT$-301.78 Million
≈ $-9.51 Million
-0.186x -209.06%
2020-12-31 NT$1.79 Billion
≈ $56.24 Million
NT$303.90 Million
≈ $9.57 Million
0.170x -71.73%
2019-12-31 NT$1.45 Billion
≈ $45.76 Million
NT$874.58 Million
≈ $27.55 Million
0.602x +331.61%
2018-12-31 NT$1.00 Billion
≈ $31.59 Million
NT$-260.74 Million
≈ $-8.21 Million
-0.260x -117.64%
2017-12-31 NT$1.28 Billion
≈ $40.36 Million
NT$-153.07 Million
≈ $-4.82 Million
-0.119x -11.46%
2016-12-31 NT$1.57 Billion
≈ $49.47 Million
NT$-168.31 Million
≈ $-5.30 Million
-0.107x -470.24%
2015-12-31 NT$1.71 Billion
≈ $53.82 Million
NT$49.46 Million
≈ $1.56 Million
0.029x -84.61%
2014-12-31 NT$1.75 Billion
≈ $55.19 Million
NT$329.51 Million
≈ $10.38 Million
0.188x +11.30%
2013-12-31 NT$1.47 Billion
≈ $46.19 Million
NT$247.78 Million
≈ $7.81 Million
0.169x -30.09%
2012-12-31 NT$1.23 Billion
≈ $38.84 Million
NT$298.02 Million
≈ $9.39 Million
0.242x -47.58%
2011-12-31 NT$949.99 Million
≈ $29.93 Million
NT$438.10 Million
≈ $13.80 Million
0.461x -10.47%
2010-12-31 NT$228.22 Million
≈ $7.19 Million
NT$117.56 Million
≈ $3.70 Million
0.515x +39.93%
2009-12-31 NT$121.71 Million
≈ $3.83 Million
NT$44.80 Million
≈ $1.41 Million
0.368x --

About X-Legend Entertainment Co Ltd

TW:4994 Taiwan Electronic Gaming & Multimedia
Market Cap
$194.50 Million
NT$6.17 Billion TWD
Market Cap Rank
#16616 Global
#806 in Taiwan
Share Price
NT$93.00
Change (1 day)
+0.43%
52-Week Range
NT$85.40 - NT$105.00
All Time High
NT$141.50
About

X-Legend Entertainment Co., Ltd., together with its subsidiaries, designs, develops, publishes, markets, and sales gaming software. The company publishes games in approximately 14 language versions in Taiwan, Hong Kong, Japan, China, North America, Korea, Germany, France, Malaysia, Thailand, Indonesia, Portugal, Spain, Italy, and Russia. It also offers data and software services, as well as engag… Read more