Gamehaus Holdings Inc. Class A Ordinary Shares Total Liabilities
Gamehaus Holdings Inc. Class A Ordinary Shares total liabilities. Based on the latest financial reports, Gamehaus Holdings Inc. Class A Ordinary Shares (GMHS) has total liabilities worth $16.49 Million USD as of June 2026. Total liabilities represent everything the company owes to external parties, combining both current liabilities—like accounts payable, short-term debt, and accrued expenses—and non-current liabilities such as long-term debt, pension obligations, lease liabilities, and deferred tax liabilities. Check GMHS asset liquidity ratio to evaluate the company's liquid asset resilience ratio.
Total Liabilities of Gamehaus Holdings Inc. Class A Ordinary Shares (2022–2026)
Total liabilities of Gamehaus Holdings Inc. Class A Ordinary Shares from 2022 to 2026. This chart illustrates how Gamehaus Holdings Inc. Class A Ordinary Shares's total liabilities have evolved over time, based on quarterly financial data. Explore long-term investment intensity of Gamehaus Holdings Inc. Class A Ordinary to see how much of total assets are deployed in long-term investments.
Gamehaus Holdings Inc. Class A Ordinary Shares Competitors by Total Liabilities
The table below lists competitors of Gamehaus Holdings Inc. Class A Ordinary Shares ranked by their total liabilities.
| Company | Country | Total Liabilities |
|---|---|---|
|
Jiangsu Youli Investment Holding Co Ltd
SHE:000584
|
China | CN¥3.19 Billion |
|
Datagate Bilgisayar Malzemeleri Ticaret AS
IS:DGATE
|
Turkey | TL6.37 Billion |
|
HCL Infosystems Limited
NSE:HCL-INSYS
|
India | Rs2.97 Billion |
|
Workhorse Group Inc
NASDAQ:WKHS
|
USA | $102.96 Million |
|
Resaas Services Inc
V:RSS
|
Canada | CA$404.72K |
|
NovaBay Pharmaceuticals Inc
NYSE MKT:NBY
|
USA | $31.86 Million |
|
Radana Bhaskara Finance Tbk
JK:HDFA
|
Indonesia | Rp3.07 Trillion |
|
Cnova NV
PA:CNV
|
France | €1.28 Billion |
Liability Composition Analysis (2022–2026)
This chart breaks down Gamehaus Holdings Inc. Class A Ordinary Shares's total liabilities into key components over time: long-term debt, short-term debt, other current liabilities, and other non-current liabilities. Toggle between absolute values and percentage view to see how the composition has shifted. For the complete balance sheet picture, see Gamehaus Holdings Inc. Class A Ordinary balance sheet assets.
Liquidity & Leverage Metrics
Gamehaus Holdings Inc. Class A Ordinary Shares Total Liabilities Ratios Explained
Gamehaus Holdings Inc. Class A Ordinary Shares total liabilities ratios compare its liabilities with its current assets, cash and shareholder equity.
| Metric | Value | Description |
|---|---|---|
| Current Ratio | 2.84 | Measures ability to pay short-term obligations (Current Assets ÷ Current Liabilities) |
| Quick Ratio | N/A | More stringent measure of short-term liquidity ((Current Assets - Inventory) ÷ Current Liabilities) |
| Cash Ratio | N/A | Most conservative liquidity measure (Cash & Equivalents ÷ Current Liabilities) |
| Debt to Equity | 0.42 | Measures financial leverage (Total Liabilities ÷ Shareholder Equity) |
| Debt to Assets | 0.30 | Portion of assets financed with debt (Total Liabilities ÷ Total Assets) |
Liability Trends Comparison
This chart compares key liability metrics across different time periods, showing how Gamehaus Holdings Inc. Class A Ordinary Shares's debt structure has evolved. The comparison includes total liabilities, long-term debt, and current liabilities.
Annual Total Liabilities for Gamehaus Holdings Inc. Class A Ordinary Shares (2022–2026)
The table below shows the annual total liabilities of Gamehaus Holdings Inc. Class A Ordinary Shares from 2022 to 2026.
| Year | Total Liabilities | Change |
|---|---|---|
| 2026-06-30 | $16.49 Million | +16.92% |
| 2025-06-30 | $14.10 Million | -18.19% |
| 2024-06-30 | $17.24 Million | -42.85% |
| 2023-06-30 | $30.16 Million | +25.43% |
| 2022-06-30 | $24.04 Million | -- |
About Gamehaus Holdings Inc. Class A Ordinary Shares
Gamehaus Holdings Inc., a technology-driven mobile game publishing company, distributes mobile games created by its developer partners across gaming markets in the United States, the United Kingdom, Australia, Germany, France, Canada, Brazil, Japan, India and internationally. It also engages in sales of virtual items associated with mobile games, as well as advertisements within the mobile games.… Read more