Chinese Gamer International - Asset Resilience Ratio
Chinese Gamer International (3083) has an Asset Resilience Ratio of 29.95% as of December 2025. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. Also explore total assets of Chinese Gamer International for the complete picture of this company's asset base.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio Trend (2016–2025)
This chart shows how Chinese Gamer International's Asset Resilience Ratio has changed over time. See debt-free asset ratio of Chinese Gamer International to measure how much of total assets are equity-financed.
Liquid Assets Composition Over Time
This chart breaks down Chinese Gamer International's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For market capitalisation and broader financial context, see Chinese Gamer International market cap and net worth.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | NT$0.00 | 0% |
| Short-term Investments | NT$423.90 Million | 29.95% |
| Total Liquid Assets | NT$423.90 Million | 29.95% |
Asset Resilience Insights
- Very High Liquidity: Chinese Gamer International maintains exceptional liquid asset reserves at 29.95% of total assets.
- This level provides strong protection against economic uncertainties but may indicate potential for more aggressive growth investments.
- The company has significant short-term investments, indicating active treasury management.
Chinese Gamer International Industry Peers by Asset Resilience Ratio
Compare Chinese Gamer International's asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
Beijing Kunlun Tech Co Ltd
SHE:300418 |
Electronic Gaming & Multimedia | 4.88% |
|
CD PROJEKT (UNSP.ADR)1/4
F:7CD0 |
Electronic Gaming & Multimedia | 25.92% |
|
Netmarble Games Corp
KO:251270 |
Electronic Gaming & Multimedia | 2.14% |
|
Sichuan Xunyou Network Technology Co Ltd
SHE:300467 |
Electronic Gaming & Multimedia | 19.11% |
|
Hangzhou Electn Soul Network
SHG:603258 |
Electronic Gaming & Multimedia | 5.27% |
|
Shenzhen Zqgame
SHE:300052 |
Electronic Gaming & Multimedia | -0.29% |
|
Cornerstone OnDemand Inc
F:8CO |
Electronic Gaming & Multimedia | 0.23% |
|
Creepy Jar SA
WAR:CRJ |
Electronic Gaming & Multimedia | 40.38% |
Annual Asset Resilience Ratio for Chinese Gamer International (2016–2025)
The table below shows the annual Asset Resilience Ratio data for Chinese Gamer International.
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2025-12-31 | 29.95% | NT$423.90 Million ≈ $13.36 Million |
NT$1.42 Billion ≈ $44.59 Million |
+7.66pp |
| 2024-12-31 | 22.29% | NT$324.90 Million ≈ $10.24 Million |
NT$1.46 Billion ≈ $45.91 Million |
-11.53pp |
| 2023-12-31 | 33.82% | NT$492.76 Million ≈ $15.52 Million |
NT$1.46 Billion ≈ $45.90 Million |
-7.08pp |
| 2022-12-31 | 40.90% | NT$517.93 Million ≈ $16.32 Million |
NT$1.27 Billion ≈ $39.90 Million |
-0.58pp |
| 2021-12-31 | 41.48% | NT$545.25 Million ≈ $17.18 Million |
NT$1.31 Billion ≈ $41.42 Million |
+4.13pp |
| 2020-12-31 | 37.35% | NT$511.87 Million ≈ $16.13 Million |
NT$1.37 Billion ≈ $43.18 Million |
+2.76pp |
| 2019-12-31 | 34.59% | NT$478.26 Million ≈ $15.07 Million |
NT$1.38 Billion ≈ $43.56 Million |
-0.96pp |
| 2018-12-31 | 35.55% | NT$458.49 Million ≈ $14.45 Million |
NT$1.29 Billion ≈ $40.63 Million |
-15.45pp |
| 2017-12-31 | 51.00% | NT$630.80 Million ≈ $19.87 Million |
NT$1.24 Billion ≈ $38.97 Million |
+0.99pp |
| 2016-12-31 | 50.00% | NT$635.47 Million ≈ $20.02 Million |
NT$1.27 Billion ≈ $40.04 Million |
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About Chinese Gamer International
Chinese Gamer International Corporation provides online and mobile game services in Taiwan, China, Hong Kong, and internationally. The company engages in research and development of PC/mobiles games; licensing activities; and operation of games. It also offers its games to the Mainland China, Hong Kong, Macao, South Korea, Vietnam, Russia, Europe, America, Thailand, Japan, Singapore, and Malaysia… Read more