Barunson Entertainment & Arts Corporation Asset Resilience Ratio

Latest as of June 2026: 0.60%

Barunson Entertainment & Arts Corporation asset resilience ratio. Barunson Entertainment & Arts Corporation (035620) has an Asset Resilience Ratio of 0.60% as of June 2026. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. Read Barunson Entertainment & Arts Corporatio (035620) financial obligations for a breakdown of total debt and financial obligations.

Liquid Assets

₩612.73 Million
≈ $415.24K USD Cash + Short-term Investments

Total Assets

₩101.49 Billion
≈ $68.78 Million USD All company assets

Resilience Assessment

Low
Financial Resilience Level

Asset Resilience Ratio of Barunson Entertainment & Arts Corporation (2007–2025)

Asset resilience ratio of Barunson Entertainment & Arts Corporation from 2007 to 2025. This chart shows how Barunson Entertainment & Arts Corporation's Asset Resilience Ratio has changed over time. See 035620 cash flow after capex ratio to measure how efficiently the company converts operating cash flow to free cash.

Liquid Assets Composition Over Time

This chart breaks down Barunson Entertainment & Arts Corporation's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For the complete balance sheet picture, see Barunson Entertainment & Arts Corporatio balance sheet assets.

Current Liquid Assets Breakdown

Component Amount % of Total Assets
Cash & Equivalents ₩0.00 0%
Short-term Investments ₩612.73 Million 0.6%
Total Liquid Assets ₩612.73 Million 0.60%

Asset Resilience Insights

  • Limited Liquidity: Barunson Entertainment & Arts Corporation maintains only 0.60% of assets in liquid form.
  • This low level may indicate efficient asset utilization but could pose risks during economic downturns.
  • The company has significant short-term investments, indicating active treasury management.

Barunson Entertainment & Arts Corporation Industry Peers by Asset Resilience Ratio

Compare Barunson Entertainment & Arts Corporation's asset resilience ratio with other companies in the same industry.

Company Industry Asset Resilience Ratio
Ourpalm
SHE:300315
Electronic Gaming & Multimedia 2.68%
Hangzhou Shunwang Tech
SHE:300113
Electronic Gaming & Multimedia 17.46%
GuangZhou Wahlap Technology Corporation Limited
SHE:301011
Electronic Gaming & Multimedia 1.64%
Remedy Entertainment Oyj
HE:REMEDY
Electronic Gaming & Multimedia 20.13%
Creepy Jar SA
WAR:CRJ
Electronic Gaming & Multimedia 41.21%
TROPHY GAMES Development AS
CO:TGAMES
Electronic Gaming & Multimedia 504.90%
MAG Interactive AB (publ)
ST:MAGI
Electronic Gaming & Multimedia 20.92%
Playside Studios Ltd
AU:PLY
Electronic Gaming & Multimedia 20.10%

Barunson Entertainment & Arts Corporation Asset Resilience Ratio by Year (2007–2025)

Barunson Entertainment & Arts Corporation asset resilience ratio by year from 2007 to 2025. The table below shows the annual Asset Resilience Ratio data for Barunson Entertainment & Arts Corporation.

Year Asset Resilience Ratio (%) Liquid Assets Total Assets Change
2025-12-31 0.83% ₩855.33 Million
≈ $579.64K
₩102.89 Billion
≈ $69.73 Million
-3.13pp
2024-12-31 3.96% ₩4.40 Billion
≈ $2.98 Million
₩111.17 Billion
≈ $75.34 Million
+1.41pp
2023-12-31 2.55% ₩3.18 Billion
≈ $2.16 Million
₩124.86 Billion
≈ $84.62 Million
-4.55pp
2022-12-31 7.10% ₩9.10 Billion
≈ $6.16 Million
₩128.07 Billion
≈ $86.79 Million
+4.99pp
2021-12-31 2.11% ₩2.97 Billion
≈ $2.02 Million
₩140.86 Billion
≈ $95.46 Million
-5.50pp
2020-12-31 7.61% ₩7.97 Billion
≈ $5.40 Million
₩104.82 Billion
≈ $71.04 Million
+6.07pp
2019-12-31 1.53% ₩1.58 Billion
≈ $1.07 Million
₩103.17 Billion
≈ $69.92 Million
-24.19pp
2018-12-31 25.73% ₩29.33 Billion
≈ $19.87 Million
₩114.00 Billion
≈ $77.25 Million
-29.62pp
2017-12-31 55.34% ₩39.89 Billion
≈ $27.03 Million
₩72.07 Billion
≈ $48.84 Million
+33.08pp
2016-12-31 22.27% ₩15.32 Billion
≈ $10.38 Million
₩68.78 Billion
≈ $46.61 Million
+22.16pp
2015-12-31 0.10% ₩50.00 Million
≈ $33.88K
₩47.83 Billion
≈ $32.42 Million
-1.17pp
2014-12-31 1.28% ₩439.73 Million
≈ $298.00K
₩34.44 Billion
≈ $23.34 Million
-2.87pp
2013-12-31 4.15% ₩1.81 Billion
≈ $1.23 Million
₩43.72 Billion
≈ $29.63 Million
-4.72pp
2012-12-31 8.87% ₩3.68 Billion
≈ $2.50 Million
₩41.50 Billion
≈ $28.13 Million
+5.47pp
2011-12-31 3.40% ₩1.18 Billion
≈ $797.50K
₩34.61 Billion
≈ $23.45 Million
-3.64pp
2008-12-31 7.04% ₩2.53 Billion
≈ $1.72 Million
₩35.98 Billion
≈ $24.39 Million
+2.41pp
2007-12-31 4.63% ₩2.25 Billion
≈ $1.53 Million
₩48.63 Billion
≈ $32.95 Million
--
pp = percentage points

About Barunson Entertainment & Arts Corporation

KQ:035620 Korea Electronic Gaming & Multimedia
Market Cap
$5.26 Million
₩7.76 Billion KRW
Market Cap Rank
#28445 Global
#2069 in Korea
Share Price
₩418.00
Change (1 day)
+8.01%
52-Week Range
₩237.00 - ₩1341.00
All Time High
₩5170.00
About

Barunson Entertainment & Arts Corporation produces and distributes broadcast programs and movies in South Korea and internationally. It also invests in film production related activities. The company was formerly known as Barunson Games Corporation and changed its name to Barunson Entertainment & Arts Corporation in 2014. Barunson Entertainment & Arts Corporation was founded in 1996 and is based … Read more