JOYCITY Corporation - Asset Resilience Ratio
JOYCITY Corporation (067000) has an Asset Resilience Ratio of 2.82% as of September 2025. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. See JOYCITY Corporation short-term liquidity ratio to evaluate short-term liquidity relative to the company's equity base.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio Trend (2011–2024)
This chart shows how JOYCITY Corporation's Asset Resilience Ratio has changed over time. For the complete balance sheet picture, see total assets of JOYCITY Corporation.
Liquid Assets Composition Over Time
This chart breaks down JOYCITY Corporation's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. Explore long-term investment intensity of JOYCITY Corporation to see how much of total assets are deployed in long-term investments.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | ₩0.00 | 0% |
| Short-term Investments | ₩6.35 Billion | 2.82% |
| Total Liquid Assets | ₩6.35 Billion | 2.82% |
Asset Resilience Insights
- Limited Liquidity: JOYCITY Corporation maintains only 2.82% of assets in liquid form.
- This low level may indicate efficient asset utilization but could pose risks during economic downturns.
- The company has significant short-term investments, indicating active treasury management.
JOYCITY Corporation Industry Peers by Asset Resilience Ratio
Compare JOYCITY Corporation's asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
CD PROJEKT SA
WAR:CDR |
Electronic Gaming & Multimedia | 11.14% |
|
Netmarble Games Corp
KO:251270 |
Electronic Gaming & Multimedia | 2.14% |
|
YOUZU Interactive Co Ltd
SHE:002174 |
Electronic Gaming & Multimedia | 0.07% |
|
UBISOFT ENTMT ADR 1/5
F:UEN0 |
Electronic Gaming & Multimedia | 0.00% |
|
Shenzhen Zqgame
SHE:300052 |
Electronic Gaming & Multimedia | -0.29% |
|
GuangZhou Wahlap Technology Corporation Limited
SHE:301011 |
Electronic Gaming & Multimedia | 1.64% |
|
Boyaa Interactive International Limited
F:1BY |
Electronic Gaming & Multimedia | 0.06% |
|
CI Games SA
WAR:CIG |
Electronic Gaming & Multimedia | 2.24% |
Annual Asset Resilience Ratio for JOYCITY Corporation (2011–2024)
The table below shows the annual Asset Resilience Ratio data for JOYCITY Corporation.
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2024-12-31 | 10.16% | ₩23.38 Billion ≈ $15.84 Million |
₩230.15 Billion ≈ $155.97 Million |
-2.47pp |
| 2023-12-31 | 12.63% | ₩30.60 Billion ≈ $20.74 Million |
₩242.26 Billion ≈ $164.17 Million |
+1.16pp |
| 2022-12-31 | 11.47% | ₩28.40 Billion ≈ $19.25 Million |
₩247.65 Billion ≈ $167.83 Million |
-7.81pp |
| 2021-12-31 | 19.28% | ₩45.79 Billion ≈ $31.03 Million |
₩237.55 Billion ≈ $160.98 Million |
-7.34pp |
| 2020-12-31 | 26.62% | ₩29.62 Billion ≈ $20.07 Million |
₩111.27 Billion ≈ $75.41 Million |
+2.99pp |
| 2019-12-31 | 23.62% | ₩15.34 Billion ≈ $10.39 Million |
₩64.93 Billion ≈ $44.00 Million |
-16.68pp |
| 2018-12-31 | 40.30% | ₩22.23 Billion ≈ $15.07 Million |
₩55.17 Billion ≈ $37.39 Million |
+2.84pp |
| 2017-12-31 | 37.46% | ₩18.97 Billion ≈ $12.85 Million |
₩50.63 Billion ≈ $34.31 Million |
+6.57pp |
| 2016-12-31 | 30.89% | ₩18.17 Billion ≈ $12.31 Million |
₩58.81 Billion ≈ $39.86 Million |
+9.73pp |
| 2015-12-31 | 21.16% | ₩16.23 Billion ≈ $11.00 Million |
₩76.68 Billion ≈ $51.96 Million |
+16.96pp |
| 2014-12-31 | 4.21% | ₩3.06 Billion ≈ $2.08 Million |
₩72.84 Billion ≈ $49.36 Million |
-32.98pp |
| 2013-12-31 | 37.18% | ₩28.04 Billion ≈ $19.00 Million |
₩75.41 Billion ≈ $51.11 Million |
+14.98pp |
| 2012-12-31 | 22.21% | ₩18.26 Billion ≈ $12.38 Million |
₩82.24 Billion ≈ $55.73 Million |
-17.25pp |
| 2011-12-31 | 39.45% | ₩29.92 Billion ≈ $20.27 Million |
₩75.83 Billion ≈ $51.39 Million |
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About JOYCITY Corporation
JOYCITY Corporation operates as a gaming company worldwide. It engages in the design and development of games for PC and mobile platforms. The company was formerly known as JC Entertainment Corp and changed its name to JOYCITY Corporation in June 2013. JOYCITY Corporation was founded in 1994 and is based in Seongnam-si, South Korea.