Gaming Realms plc - Asset Resilience Ratio
Gaming Realms plc (GMR) has an Asset Resilience Ratio of 41.92% as of September 2010. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. Read how much debt does Gaming Realms plc carry for a breakdown of total debt and financial obligations.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio Trend (2001–2010)
This chart shows how Gaming Realms plc's Asset Resilience Ratio has changed over time. See Gaming Realms plc (GMR) net assets for net asset value and shareholders' equity analysis.
Liquid Assets Composition Over Time
This chart breaks down Gaming Realms plc's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For market capitalisation and broader financial context, see GMR market cap overview.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | GBX0.00 | 0% |
| Short-term Investments | GBX5.00 Million | 41.92% |
| Total Liquid Assets | GBX5.00 Million | 41.92% |
Asset Resilience Insights
- Very High Liquidity: Gaming Realms plc maintains exceptional liquid asset reserves at 41.92% of total assets.
- This level provides strong protection against economic uncertainties but may indicate potential for more aggressive growth investments.
- The company has significant short-term investments, indicating active treasury management.
Gaming Realms plc Industry Peers by Asset Resilience Ratio
Compare Gaming Realms plc's asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
Modern Times Group Mtg AB
ST:MTG-B |
Electronic Gaming & Multimedia | 6.38% |
|
Shenzhen Zqgame
SHE:300052 |
Electronic Gaming & Multimedia | -0.29% |
|
Boyaa Interactive International Limited
F:1BY |
Electronic Gaming & Multimedia | 0.06% |
|
Devsisters corporation
KQ:194480 |
Electronic Gaming & Multimedia | 28.30% |
|
Creepy Jar SA
WAR:CRJ |
Electronic Gaming & Multimedia | 42.03% |
|
TROPHY GAMES Development AS
CO:TGAMES |
Electronic Gaming & Multimedia | 504.90% |
|
KB SPAC 6
KQ:208640 |
Electronic Gaming & Multimedia | 16.98% |
|
MOVIE GAMES S.A. ZY1
F:2LH |
Electronic Gaming & Multimedia | 2.62% |
Annual Asset Resilience Ratio for Gaming Realms plc (2001–2010)
The table below shows the annual Asset Resilience Ratio data for Gaming Realms plc.
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2010-09-30 | 41.92% | GBX5.00 Million ≈ $608.36 |
GBX11.93 Million ≈ $1.45K |
+0.10pp |
| 2007-09-30 | 41.82% | GBX5.00 Million ≈ $608.36 |
GBX11.96 Million ≈ $1.45K |
+1.14pp |
| 2004-09-30 | 40.67% | GBX2.98 Million ≈ $362.21 |
GBX7.32 Million ≈ $890.51 |
+21.53pp |
| 2003-09-30 | 19.15% | GBX1.06 Million ≈ $128.61 |
GBX5.52 Million ≈ $671.75 |
+0.32pp |
| 2002-09-30 | 18.83% | GBX1.18 Million ≈ $143.57 |
GBX6.27 Million ≈ $762.51 |
-11.75pp |
| 2001-09-30 | 30.58% | GBX2.45 Million ≈ $298.46 |
GBX8.02 Million ≈ $976.05 |
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About Gaming Realms plc
Gaming Realms plc, together with its subsidiaries, develops, publishes, and licenses mobile gaming content in the United Kingdom, the United States, Isle of Man, Malta, Gibraltar, and internationally. It operates through two segments, Licensing and Social Publishing. The Licensing segment is involved in brand and content licensing to partners. Its Social Publishing segment provides freemium games… Read more