Gaming Realms plc (GMR) - Cash Flow Conversion Efficiency

Latest as of June 2025: 0.246x

Based on the latest financial reports, Gaming Realms plc (GMR) has a cash flow conversion efficiency ratio of 0.246x as of June 2025. Cash flow conversion efficiency measures how effectively a company's net assets (equity) generate operating cash flow. It is calculated by dividing operating cash flow (GBX9.36 Million ≈ $1.14K USD) by net assets (GBX38.07 Million ≈ $4.63K USD). A higher ratio indicates that the company is more efficient at using its equity to generate cash flow from its core operations. See Gaming Realms plc net asset quality index to measure how much of total assets are equity-financed.

Gaming Realms plc - Cash Flow Conversion Efficiency Trend (2001–2024)

This chart illustrates how Gaming Realms plc's cash flow conversion efficiency has evolved over time, based on yearly financial data. Check how high is Gaming Realms plc's earnings quality to evaluate the quality of earnings relative to operating cash generation.

Gaming Realms plc Competitors by Cash Flow Conversion Efficiency

The table below lists competitors of Gaming Realms plc ranked by their cash flow conversion efficiency.

Company Cash Flow Conversion Efficiency
GACM Technologies Limited
NSE:GATECHDVR
N/A
Edison Lithium Corp
V:EDDY
-1.162x
Grupo Vasconia S.A.B
MX:VASCONI
0.006x
QVC Group Inc
NASDAQ:QVCGB
-0.081x
Volato Group Inc.
NYSE:SOAR
-0.120x
Anpario Plc
LSE:ANP
0.112x
X3 Holdings Co Ltd
NASDAQ:XTKG
-0.040x
TNL Mediagene Ordinary Shares
NASDAQ:TNMG
-2.001x

Annual Cash Flow Conversion Efficiency for Gaming Realms plc (2001–2024)

The table below shows the annual cash flow conversion efficiency of Gaming Realms plc from 2001 to 2024. For the full company profile with market capitalisation and key ratios, see Gaming Realms plc market cap and net worth.

Year Net Assets Operating Cash Flow Cash Flow Conversion Efficiency Change
2024-12-31 GBX33.96 Million
≈ $4.13K
GBX11.99 Million
≈ $1.46K
0.353x -7.70%
2023-12-31 GBX24.40 Million
≈ $2.97K
GBX9.33 Million
≈ $1.14K
0.383x +4.62%
2022-12-31 GBX17.91 Million
≈ $2.18K
GBX6.55 Million
≈ $796.90
0.366x -3.52%
2021-12-31 GBX13.11 Million
≈ $1.59K
GBX4.97 Million
≈ $604.43
0.379x +105.52%
2020-12-31 GBX10.93 Million
≈ $1.33K
GBX2.02 Million
≈ $245.24
0.184x +248.83%
2019-12-31 GBX12.08 Million
≈ $1.47K
GBX-1.50 Million
≈ $-182.10
-0.124x -1.33%
2018-12-31 GBX17.72 Million
≈ $2.16K
GBX-2.17 Million
≈ $-263.66
-0.122x -292.79%
2017-12-31 GBX16.38 Million
≈ $1.99K
GBX1.04 Million
≈ $126.39
0.063x -30.73%
2016-12-31 GBX24.29 Million
≈ $2.96K
GBX2.22 Million
≈ $270.63
0.092x +153.31%
2015-12-31 GBX22.80 Million
≈ $2.77K
GBX-3.92 Million
≈ $-476.43
-0.172x +73.72%
2013-09-30 GBX10.74 Million
≈ $1.31K
GBX-7.02 Million
≈ $-854.10
-0.654x +92.10%
2012-09-30 GBX1.64 Million
≈ $200.07
GBX-13.60 Million
≈ $-1.65K
-8.270x -524.04%
2011-09-30 GBX8.21 Million
≈ $999.16
GBX-10.88 Million
≈ $-1.32K
-1.325x -133.45%
2010-09-30 GBX9.94 Million
≈ $1.21K
GBX-5.64 Million
≈ $-686.60
-0.568x +38.70%
2009-09-30 GBX6.99 Million
≈ $850.48
GBX-6.47 Million
≈ $-787.58
-0.926x -42.93%
2008-09-30 GBX9.90 Million
≈ $1.20K
GBX-6.41 Million
≈ $-780.28
-0.648x -20.95%
2007-09-30 GBX10.16 Million
≈ $1.24K
GBX-5.45 Million
≈ $-662.50
-0.536x -36.00%
2006-09-30 GBX8.30 Million
≈ $1.01K
GBX-3.27 Million
≈ $-397.71
-0.394x +21.45%
2005-09-30 GBX4.41 Million
≈ $536.54
GBX-2.21 Million
≈ $-269.01
-0.501x -164.38%
2004-09-30 GBX7.01 Million
≈ $853.28
GBX-1.33 Million
≈ $-161.82
-0.190x -12.38%
2003-09-30 GBX5.41 Million
≈ $658.24
GBX-913.00K
≈ $-111.09
-0.169x +18.77%
2002-09-30 GBX6.14 Million
≈ $747.30
GBX-1.28 Million
≈ $-155.25
-0.208x -86.88%
2001-09-30 GBX7.74 Million
≈ $941.25
GBX-860.00K
≈ $-104.64
-0.111x --

About Gaming Realms plc

LSE:GMR UK Electronic Gaming & Multimedia
Market Cap
$1.09 Million
GBX8.93 Billion GBX
Market Cap Rank
#30511 Global
#791 in UK
Share Price
GBX30.80
Change (1 day)
+0.00%
52-Week Range
GBX29.50 - GBX53.60
All Time High
GBX57.00
About

Gaming Realms plc, together with its subsidiaries, develops, publishes, and licenses mobile gaming content in the United Kingdom, the United States, Isle of Man, Malta, Gibraltar, and internationally. It operates through two segments, Licensing and Social Publishing. The Licensing segment is involved in brand and content licensing to partners. Its Social Publishing segment provides freemium games… Read more