Electronic Arts Inc - Asset Resilience Ratio
Electronic Arts Inc (EA) has an Asset Resilience Ratio of 0.88% as of March 2026. The Asset Resilience Ratio measures the percentage of a company's total assets that are held in liquid form (cash and short-term investments). This metric indicates how well-positioned the company is to handle unexpected financial challenges, economic downturns, or strategic opportunities without requiring external financing. Check Electronic Arts Inc (EA) strategic asset index to assess the company's strategic physical and investment asset allocation.
Liquid Assets
Total Assets
Resilience Assessment
Asset Resilience Ratio Trend (2000–2026)
This chart shows how Electronic Arts Inc's Asset Resilience Ratio has changed over time. See Electronic Arts Inc (EA) net asset quality to measure how much of total assets are equity-financed.
Liquid Assets Composition Over Time
This chart breaks down Electronic Arts Inc's liquid assets into cash & equivalents and short-term investments, showing how the composition has evolved over time. For market capitalisation and broader financial context, see market value of Electronic Arts Inc.
Current Liquid Assets Breakdown
| Component | Amount | % of Total Assets |
|---|---|---|
| Cash & Equivalents | $0.00 | 0% |
| Short-term Investments | $116.00 Million | 0.88% |
| Total Liquid Assets | $116.00 Million | 0.88% |
Asset Resilience Insights
- Limited Liquidity: Electronic Arts Inc maintains only 0.88% of assets in liquid form.
- This low level may indicate efficient asset utilization but could pose risks during economic downturns.
- The company has significant short-term investments, indicating active treasury management.
Electronic Arts Inc Industry Peers by Asset Resilience Ratio
Compare Electronic Arts Inc's asset resilience ratio with other companies in the same industry.
| Company | Industry | Asset Resilience Ratio |
|---|---|---|
|
Giant Network Group Co Ltd
SHE:002558 |
Electronic Gaming & Multimedia | 1.30% |
|
NCsoft Corp
KO:036570 |
Electronic Gaming & Multimedia | 34.47% |
|
Hangzhou Electn Soul Network
SHG:603258 |
Electronic Gaming & Multimedia | 5.27% |
|
Devsisters corporation
KQ:194480 |
Electronic Gaming & Multimedia | 28.30% |
|
Cornerstone OnDemand Inc
F:8CO |
Electronic Gaming & Multimedia | 0.23% |
|
KB No4 SPAC
KQ:205500 |
Electronic Gaming & Multimedia | 0.00% |
|
Flexion Mobile PLC
ST:FLEXM |
Electronic Gaming & Multimedia | 2.80% |
|
DONTNOD Entertainment SA
PA:ALDNE |
Electronic Gaming & Multimedia | 50.44% |
Annual Asset Resilience Ratio for Electronic Arts Inc (2000–2026)
The table below shows the annual Asset Resilience Ratio data for Electronic Arts Inc.
| Year | Asset Resilience Ratio (%) | Liquid Assets | Total Assets | Change |
|---|---|---|---|---|
| 2026-03-31 | 0.88% | $116.00 Million | $13.13 Billion | -0.02pp |
| 2025-03-31 | 0.91% | $112.00 Million | $12.37 Billion | -1.79pp |
| 2024-03-31 | 2.70% | $362.00 Million | $13.42 Billion | +0.15pp |
| 2023-03-31 | 2.55% | $343.00 Million | $13.46 Billion | +0.16pp |
| 2022-03-31 | 2.39% | $330.00 Million | $13.80 Billion | -5.93pp |
| 2021-03-31 | 8.32% | $1.11 Billion | $13.29 Billion | -9.38pp |
| 2020-03-31 | 17.70% | $1.97 Billion | $11.11 Billion | +9.47pp |
| 2019-03-31 | 8.23% | $737.00 Million | $8.96 Billion | -4.27pp |
| 2018-03-31 | 12.50% | $1.07 Billion | $8.58 Billion | -12.99pp |
| 2017-03-31 | 25.49% | $1.97 Billion | $7.72 Billion | +6.46pp |
| 2016-03-31 | 19.02% | $1.34 Billion | $7.05 Billion | +3.52pp |
| 2015-03-31 | 15.50% | $953.00 Million | $6.15 Billion | +5.30pp |
| 2014-03-31 | 10.20% | $583.00 Million | $5.72 Billion | +2.55pp |
| 2013-03-31 | 7.65% | $388.00 Million | $5.07 Billion | -2.47pp |
| 2012-03-31 | 10.13% | $556.00 Million | $5.49 Billion | -3.23pp |
| 2011-03-31 | 13.35% | $658.00 Million | $4.93 Billion | -2.21pp |
| 2010-03-31 | 15.56% | $723.00 Million | $4.65 Billion | -3.66pp |
| 2009-03-31 | 19.22% | $899.00 Million | $4.68 Billion | -4.93pp |
| 2008-03-31 | 24.15% | $1.46 Billion | $6.06 Billion | -7.04pp |
| 2007-03-31 | 31.19% | $1.60 Billion | $5.15 Billion | +4.06pp |
| 2006-03-31 | 27.13% | $1.19 Billion | $4.39 Billion | -14.70pp |
| 2005-03-31 | 41.83% | $1.83 Billion | $4.37 Billion | +41.79pp |
| 2004-03-31 | 0.04% | $1.23 Million | $3.40 Billion | -27.03pp |
| 2003-03-31 | 27.07% | $638.73 Million | $2.36 Billion | +26.67pp |
| 2002-03-31 | 0.40% | $6.87 Million | $1.70 Billion | -0.32pp |
| 2001-03-31 | 0.73% | $10.02 Million | $1.38 Billion | -7.14pp |
| 2000-03-31 | 7.86% | $93.78 Million | $1.19 Billion | -- |
About Electronic Arts Inc
Electronic Arts Inc. develops, markets, publishes, and delivers games, content, and services for game consoles, PCs, and mobile phones worldwide. It develops and publishes games and experiences across diverse genres, such as sports, racing, first-person shooter, action, role-playing, and simulation; and live services offerings, including extra content and subscription offerings through its global… Read more