Gamania Digital Entertainment Co Ltd (6180) - Total Assets
Based on the latest financial reports, Gamania Digital Entertainment Co Ltd (6180) holds total assets worth NT$8.59 Billion TWD (≈ $270.74 Million USD) as of December 2025. Total assets represent everything the company owns and controls, combining both current assets—like cash and cash equivalents, accounts receivable, and inventories—and non-current assets such as property, plant, equipment (PP&E), intangible assets, and long-term investments. Check Gamania Digital Entertainment Co Ltd cash flow reinvestment rate to assess the company's total reinvestment commitment from operating cash flow.
Gamania Digital Entertainment Co Ltd - Total Assets Trend (2009–2025)
This chart illustrates how Gamania Digital Entertainment Co Ltd's total assets have evolved over time, based on quarterly financial data. Explore Gamania Digital Entertainment Co Ltd long-term investment allocation to see how much of total assets are deployed in long-term investments.
Gamania Digital Entertainment Co Ltd - Asset Composition Analysis
Current Asset Composition (December 2025)
Gamania Digital Entertainment Co Ltd's total assets of NT$8.59 Billion consist of 39.2% current assets and 60.8% non-current assets.
| Asset Category | Amount (TWD) | % of Total Assets |
|---|---|---|
| Cash & Equivalents | NT$0.00 | 23.3% |
| Accounts Receivable | NT$840.49 Million | 9.8% |
| Inventory | NT$75.14 Million | 0.9% |
| Property, Plant & Equipment | NT$0.00 | 0.0% |
| Intangible Assets | NT$0.00 | 0.0% |
| Goodwill | NT$0.00 | 0.0% |
Asset Composition Trend (2009–2025)
This chart illustrates how Gamania Digital Entertainment Co Ltd's asset composition has evolved over time. Understanding changes in asset allocation can provide insights into the company's strategic shifts, capital allocation priorities, and business focus evolution. For live market cap, price, and company overview, see Gamania Digital Entertainment Co Ltd market cap and net worth.
Key Asset Composition Facts
- Current vs. Non-Current Assets: Gamania Digital Entertainment Co Ltd's current assets represent 39.2% of total assets in 2025, a decrease from 63.2% in 2009.
- Cash Position: Cash and equivalents constituted 23.3% of total assets in 2025, down from 27.6% in 2009.
- Tangible vs. Intangible: Intangible assets (including goodwill) make up 0.0% of total assets, a decrease from 1.0% in 2009.
- Asset Diversification: The largest asset category is accounts receivable at 9.8% of total assets.
Gamania Digital Entertainment Co Ltd Competitors by Total Assets
Key competitors of Gamania Digital Entertainment Co Ltd based on total assets are shown below.
| Company | Country | Total Assets |
|---|---|---|
|
Beijing Kunlun Tech Co Ltd
SHE:300418
|
China | CN¥19.74 Billion |
|
PLAYTIKA HOLDING DL-01
F:8II
|
Germany | €3.72 Billion |
|
PLAYWAY SA
WAR:PLW
|
Poland | zł483.30 Million |
|
Devsisters corporation
KQ:194480
|
Korea | ₩322.33 Billion |
|
TROPHY GAMES Development AS
CO:TGAMES
|
Denmark | Dkr70.11 Million |
|
Icandy Interactive Ltd
AU:ICI
|
Australia | AU$75.16 Million |
|
SIMFABRIC SA ZY-10
F:853
|
Germany | €23.46 Million |
|
MOVIE GAMES S.A. ZY1
F:2LH
|
Germany | €33.38 Million |
Gamania Digital Entertainment Co Ltd - Liquidity and Working Capital Analysis
Liquidity ratios measure a company's ability to pay off its short-term debts as they come due, using the company's current or quick assets. Working capital represents the operational liquidity available.
Key Liquidity Metrics
| Metric | Current | 1 Year Ago | 5 Years Ago |
|---|---|---|---|
| Current Ratio | 0.87 | 1.64 | 1.22 |
| Quick Ratio | 0.85 | 1.56 | 1.19 |
| Cash Ratio | 0.00 | 0.00 | 0.00 |
| Working Capital | NT$-522.48 Million | NT$1.45 Billion | NT$803.03 Million |
Gamania Digital Entertainment Co Ltd - Advanced Valuation Insights
This section examines the relationship between Gamania Digital Entertainment Co Ltd's asset base and its market valuation, helping to identify whether the company's assets are efficiently translated into market value.
Key Valuation Metrics
| Current Price-to-Book Ratio | 1.63 |
| Latest Market Cap to Assets Ratio | 0.03 |
| Asset Growth Rate (YoY) | 2.9% |
| Total Assets | NT$8.59 Billion |
| Market Capitalization | $282.57 Million USD |
Valuation Analysis
Below Book Valuation: The market values Gamania Digital Entertainment Co Ltd's assets below their book value (0.03x), which may indicate investor concerns about asset quality or future growth.
Positive Asset Growth: Gamania Digital Entertainment Co Ltd's assets grew by 2.9% over the past year, showing continued investment in the company's operational capacity.
Annual Total Assets for Gamania Digital Entertainment Co Ltd (2009–2025)
The table below shows the annual total assets of Gamania Digital Entertainment Co Ltd from 2009 to 2025.
| Year | Total Assets | Change |
|---|---|---|
| 2025-12-31 | NT$8.59 Billion ≈ $270.74 Million |
+2.85% |
| 2024-12-31 | NT$8.35 Billion ≈ $263.23 Million |
-14.93% |
| 2023-12-31 | NT$9.82 Billion ≈ $309.44 Million |
-5.44% |
| 2022-12-31 | NT$10.39 Billion ≈ $327.24 Million |
+9.65% |
| 2021-12-31 | NT$9.47 Billion ≈ $298.44 Million |
+1.80% |
| 2020-12-31 | NT$9.30 Billion ≈ $293.16 Million |
+0.49% |
| 2019-12-31 | NT$9.26 Billion ≈ $291.74 Million |
-5.74% |
| 2018-12-31 | NT$9.82 Billion ≈ $309.49 Million |
+15.14% |
| 2017-12-31 | NT$8.53 Billion ≈ $268.79 Million |
+7.86% |
| 2016-12-31 | NT$7.91 Billion ≈ $249.21 Million |
-4.89% |
| 2015-12-31 | NT$8.32 Billion ≈ $262.02 Million |
+58.77% |
| 2014-12-31 | NT$5.24 Billion ≈ $165.03 Million |
+11.57% |
| 2013-12-31 | NT$4.69 Billion ≈ $147.92 Million |
+12.37% |
| 2012-12-31 | NT$4.18 Billion ≈ $131.63 Million |
-19.09% |
| 2011-12-31 | NT$5.16 Billion ≈ $162.69 Million |
+19.99% |
| 2010-12-31 | NT$4.30 Billion ≈ $135.58 Million |
+7.62% |
| 2009-12-31 | NT$4.00 Billion ≈ $125.98 Million |
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About Gamania Digital Entertainment Co Ltd
Gamania Digital Entertainment Co., Ltd., together with its subsidiaries, operates as an integrated internet company in Taiwan, rest of Asia, and internationally. It operates through Game, Commerce, Payment, and Others segments. The company offers MMO/mobile games publishing; and e-commerce, internet entertainment content, crowdfunding, and cloud/IDC/security services. It also provides magazine, n… Read more