GAMEVIL Inc (063080) — Cash Flow-to-Debt Ratio
GAMEVIL Inc (063080) has a Cash Flow-to-Debt Ratio of -0.03x as of December 2025, meaning its operating cash flow of ₩-8.27 Billion could theoretically repay 0% of its total liabilities (₩266.43 Billion) in one year. See 063080 free cash flow to operating cash ratio to measure how efficiently the company converts operating cash flow to free cash.
CF-to-Debt Ratio
Operating Cash Flow
Total Liabilities
Data as of
GAMEVIL Inc Cash Flow-to-Debt Ratio (2011–2025)
Historical debt coverage capacity for GAMEVIL Inc across 15 annual periods. Also explore 063080 net asset momentum to track the company's year-over-year net asset growth rate.
Annual Cash Flow-to-Debt Ratio for GAMEVIL Inc (2011–2025)
Year-by-year debt coverage analysis for GAMEVIL Inc. For market capitalisation and broader financial context, see 063080 stock market capitalisation.
| Year | CF-to-Debt Ratio | Operating CF (KRW) | Total Liabilities | YoY Change |
|---|---|---|---|---|
| 2025 | -0.09x | ₩-24.06 Billion | ₩266.43 Billion | ▼ -83.5% |
| 2024 | -0.05x | ₩-16.27 Billion | ₩330.52 Billion | ▼ -426.0% |
| 2023 | -0.01x | ₩-3.02 Billion | ₩322.27 Billion | ▲ +54.4% |
| 2022 | -0.02x | ₩-5.91 Billion | ₩288.35 Billion | ▼ -1401.2% |
| 2021 | 0.00x | ₩330.02 Million | ₩209.39 Billion | ▼ -98.2% |
| 2020 | 0.09x | ₩13.67 Billion | ₩157.48 Billion | ▲ +209.8% |
| 2019 | -0.08x | ₩-11.71 Billion | ₩148.06 Billion | ▲ +41.9% |
| 2018 | -0.14x | ₩-15.51 Billion | ₩114.01 Billion | ▲ +37.7% |
| 2017 | -0.22x | ₩-20.65 Billion | ₩94.49 Billion | ▼ -599.8% |
| 2016 | 0.04x | ₩4.00 Billion | ₩91.58 Billion | ▲ +230.3% |
| 2015 | -0.03x | ₩-4.01 Billion | ₩119.48 Billion | ▼ -108.5% |
| 2014 | 0.39x | ₩12.90 Billion | ₩32.78 Billion | ▼ -13.0% |
| 2013 | 0.45x | ₩5.75 Billion | ₩12.72 Billion | ▼ -79.9% |
| 2012 | 2.25x | ₩19.43 Billion | ₩8.63 Billion | ▲ +21.6% |
| 2011 | 1.85x | ₩17.79 Billion | ₩9.61 Billion | — |