GAMEVIL Inc (063080) - Net Assets

Latest as of December 2025: ₩252.51 Billion KRW ≈ $171.12 Million USD

Based on the latest financial reports, GAMEVIL Inc (063080) has net assets worth ₩252.51 Billion KRW (≈ $171.12 Million USD) as of December 2025. Net assets (also known as shareholders' equity or book value) represent the difference between a company's total assets (₩518.94 Billion ≈ $351.68 Million USD) and total liabilities (₩266.43 Billion ≈ $180.56 Million USD). This figure indicates the residual interest in the assets after deducting liabilities, essentially showing what would remain for shareholders if all assets were liquidated and all debts paid off. Check tangible equity quality of GAMEVIL Inc to evaluate the tangible quality of the company's equity base.

Key Net Assets Metrics

Metric Value
Current Net Assets ₩252.51 Billion
% of Total Assets 48.66%
Annual Growth Rate 9.79%
5-Year Change -30.98%
10-Year Change 7.95%
Growth Volatility 25.24

GAMEVIL Inc - Net Assets Trend (2011–2025)

This chart illustrates how GAMEVIL Inc's net assets have evolved over time, based on quarterly financial data. See GAMEVIL Inc liquidity coverage in days to measure how many days the company can operate on defensive assets alone.

Annual Net Assets for GAMEVIL Inc (2011–2025)

The table below shows the annual net assets of GAMEVIL Inc from 2011 to 2025. For live valuation and market cap data, see 063080 stock market capitalisation.

Year Net Assets Change
2025-12-31 ₩252.51 Billion
≈ $171.12 Million
+19.42%
2024-12-31 ₩211.44 Billion
≈ $143.29 Million
-22.94%
2023-12-31 ₩274.37 Billion
≈ $185.94 Million
-8.78%
2022-12-31 ₩300.77 Billion
≈ $203.83 Million
-17.79%
2021-12-31 ₩365.84 Billion
≈ $247.92 Million
+32.80%
2020-12-31 ₩275.48 Billion
≈ $186.69 Million
+9.64%
2019-12-31 ₩251.26 Billion
≈ $170.28 Million
+6.75%
2018-12-31 ₩235.38 Billion
≈ $159.51 Million
-2.52%
2017-12-31 ₩241.47 Billion
≈ $163.64 Million
+3.22%
2016-12-31 ₩233.93 Billion
≈ $158.53 Million
+10.10%
2015-12-31 ₩212.47 Billion
≈ $143.99 Million
+9.71%
2014-12-31 ₩193.66 Billion
≈ $131.24 Million
+16.30%
2013-12-31 ₩166.52 Billion
≈ $112.85 Million
+83.48%
2012-12-31 ₩90.76 Billion
≈ $61.50 Million
+32.91%
2011-12-31 ₩68.28 Billion
≈ $46.28 Million
--

Equity Component Analysis

This analysis shows how different components contribute to GAMEVIL Inc's total equity over time. Equity components include common stock, retained earnings, additional paid-in capital, and other elements.

Equity Composition Insights

  • Retained earnings have grown by 358848.6% over the analyzed period, indicating profitable operations and earnings retention.

Current Equity Component Breakdown (December 2025)

Component Amount Percentage
Retained Earnings ₩141.82 Billion 55.91%
Other Components ₩111.83 Billion 44.09%
Total Equity ₩253.65 Billion 100.00%

GAMEVIL Inc Competitors by Market Cap

The table below lists competitors of GAMEVIL Inc ranked by their market capitalization.

Company Market Cap
FarmStory Co. Ltd
KQ:027710
$60.80 Million
Litemax Electronics
TWO:4995
$60.81 Million
Seres Therapeutics Inc
NASDAQ:MCRB
$60.82 Million
Dinamik Isi Makina Yalitim Malzemeleri Sanayi ve Ticaret AS
IS:DNISI
$60.82 Million
C3 Metals Inc
V:CCCM
$60.75 Million
Arovella Therapeutics Ltd
AU:ALA
$60.73 Million
Halmont Properties Corporation
V:HMT
$60.72 Million
Stillwater Critical Minerals Corp
V:PGE
$60.72 Million

Equity Growth Attribution

This analysis shows how different factors contributed to changes in GAMEVIL Inc's equity between the two most recent reporting periods.

Equity Growth Insights

  • From 2024 to 2025, total equity changed from 240,273,251,800 to 253,647,502,850, a change of 13,374,251,050 (5.6%).
  • Net income of 10,953,655,950 contributed positively to equity growth.

Equity Change Factors (2024 to 2025)

Factor Impact Contribution
Net Income ₩10.95 Billion +4.32%
Other Changes ₩2.42 Billion +0.95%
Total Change ₩- 5.57%

Book Value vs Market Value Analysis

This analysis compares GAMEVIL Inc's book value (net assets) with its market value over time. The relationship between these values can provide insights into investor sentiment and company valuation.

Valuation Insights

  • Current price-to-book ratio: 0.35x
  • The company is trading below its book value, potentially indicating the market believes the assets are overvalued on the balance sheet or anticipates future losses.

Historical Price-to-Book Ratios

Date Book Value per Share Market Price P/B Ratio
2016-12-31 ₩36375.23 ₩13600.00 x
2017-12-31 ₩37547.02 ₩13600.00 x
2018-12-31 ₩36599.89 ₩13600.00 x
2019-12-31 ₩39065.98 ₩13600.00 x
2020-12-31 ₩42823.14 ₩13600.00 x
2021-12-31 ₩55632.51 ₩13600.00 x
2022-12-31 ₩45693.07 ₩13600.00 x
2023-12-31 ₩43877.94 ₩13600.00 x
2024-12-31 ₩36432.91 ₩13600.00 x
2025-12-31 ₩38460.87 ₩13600.00 x

Capital Efficiency Dashboard

This dashboard shows how efficiently GAMEVIL Inc utilizes its equity to generate returns, including Return on Equity (ROE) and its components based on the DuPont analysis framework.

Capital Efficiency Insights

  • Current Return on Equity (ROE): 4.32%
  • The company may be facing challenges in efficiently utilizing shareholder equity.
  • DuPont Analysis Breakdown:
  • • Net Profit Margin: 11.04%
  • • Asset Turnover: 0.19x
  • • Equity Multiplier: 2.05x
  • Recent ROE (4.32%) is below the historical average (5.45%), suggesting potential challenges in capital efficiency.

Historical Capital Efficiency Metrics

Year Return on Equity Net Profit Margin Asset Turnover Equity Multiplier Economic Value Added
2011 23.58% 37.66% 0.55x 1.14x ₩9.27 Billion
2012 24.70% 31.90% 0.71x 1.10x ₩13.34 Billion
2013 8.40% 17.22% 0.45x 1.08x ₩-2.66 Billion
2014 11.98% 16.02% 0.64x 1.17x ₩3.84 Billion
2015 9.44% 13.17% 0.46x 1.56x ₩-1.18 Billion
2016 12.59% 18.24% 0.50x 1.39x ₩6.06 Billion
2017 3.30% 7.50% 0.32x 1.39x ₩-16.17 Billion
2018 -0.84% -1.76% 0.32x 1.48x ₩-25.51 Billion
2019 5.40% 11.32% 0.30x 1.59x ₩-11.56 Billion
2020 7.34% 15.12% 0.31x 1.57x ₩-7.32 Billion
2021 8.08% 20.89% 0.25x 1.57x ₩-7.01 Billion
2022 -18.27% -47.27% 0.20x 1.96x ₩-85.02 Billion
2023 -3.23% -6.10% 0.26x 2.07x ₩-38.23 Billion
2024 -15.11% -24.32% 0.28x 2.26x ₩-60.33 Billion
2025 4.32% 11.04% 0.19x 2.05x ₩-14.41 Billion

Industry Comparison

This section compares GAMEVIL Inc's net assets metrics with peer companies in the Software & IT Services industry.

Industry Context

  • Industry: Software & IT Services
  • Average net assets among peers: $60,896,519,223
  • Average return on equity (ROE) among peers: 1.91%

Peer Company Comparison

Company Net Assets Return on Equity Debt-to-Equity Market Cap
GAMEVIL Inc (063080) ₩252.51 Billion 23.58% 1.06x $60.78 Million
Daishin Information & Communications Co.Ltd (020180) $28.59 Billion -0.17% 1.98x $25.76 Million
PLAYWITH Inc (023770) $27.14 Billion -3.24% 0.25x $6.31 Million
Hancom Inc (030520) $125.34 Billion 9.96% 0.11x $279.01 Million
UBcare. Co. Ltd (032620) $46.55 Billion 7.65% 0.48x $104.86 Million
Softcen Co. Ltd (032680) $24.57 Billion 0.00% 0.72x $18.59 Million
InfoBank Corporation (039290) $49.79 Billion 3.18% 0.46x $18.43 Million
Korea Business News Co. Ltd (039340) $147.81 Billion 1.89% 0.13x $68.51 Million
CUROCOM Co. Ltd (040350) $50.50 Billion -24.83% 0.81x $667.15 Million
Polaris Office Corp (041020) $89.86 Billion 10.66% 0.35x $79.63 Million
Total Soft Bank Ltd (045340) $18.82 Billion 14.04% 0.53x $36.78 Million

About GAMEVIL Inc

KQ:063080 Korea Software & IT Services
Market Cap
$60.78 Million
₩89.69 Billion KRW
Market Cap Rank
#21178 Global
#1195 in Korea
Share Price
₩13600.00
Change (1 day)
-3.82%
52-Week Range
₩13570.00 - ₩34250.00
All Time High
₩237500.00
About

Com2uS Holdings Corporation develops and publishes mobile games worldwide. It provides in-house localization and marketing for various languages covering a user base of approximately 200 million. The company also offers various advice and support services, which include monetization, in-game social integration, operational support, and customer services. The company was formerly known as GAMEVIL … Read more