GAMEVIL Inc (063080) - Total Assets

Latest as of December 2025: ₩518.94 Billion KRW ≈ $351.68 Million USD

Based on the latest financial reports, GAMEVIL Inc (063080) holds total assets worth ₩518.94 Billion KRW (≈ $351.68 Million USD) as of December 2025. Total assets represent everything the company owns and controls, combining both current assets—like cash and cash equivalents, accounts receivable, and inventories—and non-current assets such as property, plant, equipment (PP&E), intangible assets, and long-term investments. See 063080 book value for net asset value and shareholders' equity analysis.

GAMEVIL Inc - Total Assets Trend (2011–2025)

This chart illustrates how GAMEVIL Inc's total assets have evolved over time, based on quarterly financial data.

GAMEVIL Inc - Asset Composition Analysis

Current Asset Composition (December 2025)

GAMEVIL Inc's total assets of ₩518.94 Billion consist of 7.2% current assets and 92.8% non-current assets.

Asset Category Amount (KRW) % of Total Assets
Cash & Equivalents ₩0.00 2.2%
Accounts Receivable ₩7.54 Billion 1.5%
Inventory ₩0.00 0.0%
Property, Plant & Equipment ₩0.00 0.0%
Intangible Assets ₩7.98 Billion 1.5%
Goodwill ₩478.91 Million 0.1%

Asset Composition Trend (2011–2025)

This chart illustrates how GAMEVIL Inc's asset composition has evolved over time. Understanding changes in asset allocation can provide insights into the company's strategic shifts, capital allocation priorities, and business focus evolution. For live market cap, price, and company overview, see 063080 stock market capitalisation.

Key Asset Composition Facts

  • Current vs. Non-Current Assets: GAMEVIL Inc's current assets represent 7.2% of total assets in 2025, an increase from 0.0% in 2011.
  • Cash Position: Cash and equivalents constituted 2.2% of total assets in 2025, down from 21.8% in 2011.
  • Tangible vs. Intangible: Intangible assets (including goodwill) make up 1.0% of total assets, a decrease from 4.0% in 2011.
  • Asset Diversification: The largest asset category is intangible assets at 1.5% of total assets.

GAMEVIL Inc Competitors by Total Assets

Key competitors of GAMEVIL Inc based on total assets are shown below.

Company Country Total Assets
Mgame Corp
KQ:058630
Korea ₩150.71 Billion
Webzen Inc
KQ:069080
Korea ₩754.34 Billion
Abra Information Technologies Ltd
TA:BBYL
Israel ILA152.68 Million
Upsellon Brands Holdings Ltd
TA:CHR
Israel ILA1.41 Million
AfreecaTV Co. Ltd
KQ:067160
Korea ₩884.80 Billion
KINX Inc
KQ:093320
Korea ₩335.57 Billion
NEOWIZ
KQ:095660
Korea ₩664.58 Billion
Hancom Inc
KQ:030520
Korea ₩721.79 Billion

GAMEVIL Inc - Liquidity and Working Capital Analysis

Liquidity ratios measure a company's ability to pay off its short-term debts as they come due, using the company's current or quick assets. Working capital represents the operational liquidity available.

Key Liquidity Metrics

Metric Current 1 Year Ago 5 Years Ago
Current Ratio 0.20 0.32 0.35
Quick Ratio 0.20 0.32 0.35
Cash Ratio 0.00 0.15 0.00
Working Capital ₩-150.46 Billion ₩-145.60 Billion ₩-72.57 Billion

GAMEVIL Inc - Advanced Valuation Insights

This section examines the relationship between GAMEVIL Inc's asset base and its market valuation, helping to identify whether the company's assets are efficiently translated into market value.

Key Valuation Metrics

Current Price-to-Book Ratio 0.47
Latest Market Cap to Assets Ratio 0.00
Asset Growth Rate (YoY) -4.2%
Total Assets ₩518.94 Billion
Market Capitalization $82.46 Million USD

Valuation Analysis

Below Book Valuation: The market values GAMEVIL Inc's assets below their book value (0.00x), which may indicate investor concerns about asset quality or future growth.

Slight Asset Contraction: GAMEVIL Inc's assets decreased by 4.2% over the past year, which may reflect streamlining or optimization of resources.

Annual Total Assets for GAMEVIL Inc (2011–2025)

The table below shows the annual total assets of GAMEVIL Inc from 2011 to 2025.

Year Total Assets Change
2025-12-31 ₩518.94 Billion
≈ $351.68 Million
-4.25%
2024-12-31 ₩541.96 Billion
≈ $367.28 Million
-9.16%
2023-12-31 ₩596.63 Billion
≈ $404.33 Million
+1.28%
2022-12-31 ₩589.12 Billion
≈ $399.24 Million
+2.41%
2021-12-31 ₩575.23 Billion
≈ $389.83 Million
+32.86%
2020-12-31 ₩432.97 Billion
≈ $293.41 Million
+8.42%
2019-12-31 ₩399.32 Billion
≈ $270.62 Million
+14.29%
2018-12-31 ₩349.39 Billion
≈ $236.77 Million
+4.00%
2017-12-31 ₩335.96 Billion
≈ $227.68 Million
+3.21%
2016-12-31 ₩325.50 Billion
≈ $220.59 Million
-1.94%
2015-12-31 ₩331.94 Billion
≈ $224.95 Million
+46.59%
2014-12-31 ₩226.44 Billion
≈ $153.46 Million
+26.33%
2013-12-31 ₩179.25 Billion
≈ $121.47 Million
+80.36%
2012-12-31 ₩99.38 Billion
≈ $67.35 Million
+27.59%
2011-12-31 ₩77.89 Billion
≈ $52.79 Million
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About GAMEVIL Inc

KQ:063080 Korea Software & IT Services
Market Cap
$82.46 Million
₩121.68 Billion KRW
Market Cap Rank
#19921 Global
#1139 in Korea
Share Price
₩18450.00
Change (1 day)
-1.13%
52-Week Range
₩15930.00 - ₩35500.00
All Time High
₩237500.00
About

Com2uS Holdings Corporation develops and publishes mobile games worldwide. It provides in-house localization and marketing for various languages covering a user base of approximately 200 million. The company also offers various advice and support services, which include monetization, in-game social integration, operational support, and customer services. The company was formerly known as GAMEVIL … Read more